Warcaster -> RE: =DF= New Stat Changes (5/19/2018 20:16:22)
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Hey guys! When I first started playing, I pumped all my points in INT for the extra damage, but was kinda disappointed by the 1:10 ratio. I felt like +20 damage was negligible when I was dealing triple digits each turn. Thus, I switched to a pure tank build (max END/WIS) and kept it that way until now. My logic was "sure, +20 damage might make a difference in 50 rounds or so, but I won't be able to even survive until there without pumping my END, nor be able to use skills if I don't have WIS." However, now that the stats got updated, I've been wondering if it's worth switching over to an offensive build. If I understand it correctly, with 200 STR and INT, I'll deal +28 damage, which can be further increased by items up to a possible +37.5 with 250s. Plus the crit and to-hit bonus from INT. I admit the numbers still don't look overwhelming at first glance, but they certainly look better than before. Almost everybody here seems to use offensive builds, so they can't exactly be as underwhelming as they appear to me, right? Bottom line: given the new stats, are offensive builds offensive enough to justify the loss of 1000 HP and MP?
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