Carandor -> Ice Cream Scoop (8/22/2018 6:50:40)
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Ice Cream Scoop «100% proc Ranged Ice launcher. Mastercraft; can Daze the monster.» Tier Names:- IZe Cream Scoop [11 Z]
- Ice Cream Scoop"[45, 60, 75, 90, 105, 120, 135, 150 G]
Other items of the Dessert set:Location: Confectionary Calamity - Part 1, Confectionary Calamity - Part 2 Type | Z | G
Level 45 60 75 90 105 120 135 | 11 | 150
PowLvl 45 MC 60 MC 75 MC 90 MC 105 MC 120 MC 135 MC | 45 MC | 153 MC
Price 451 2047 9682 46217 221019 1057377 5059007 | 407 | 24205166
S/<48h 225 1023 4841 23108 110509 528688 2529503 | 366 | 12102583
>48h | 101 | Type: Ranged Element: Ice Damage 11-21 13-25 14-28 16-31 17-34 18-37 20-39 | 11-21 | 21-43
BTH 6 8 9 11 13 15 17 | 6 | 19 NORMAL ATTACK Hits: 3 Type: Ranged Element: Ice BR% 79.9 95.2 110.5 125.8 141.1 156.4 171.7 | 79.9 | 190.06
Stat% 134.98 168.64 202.3 235.96 269.62 303.28 336.94 | 134.98| 377.33
BTH 5 7 9 11 13 15 16 | 5 | 19 Rate: 100% EFFECT If at least one hit of the special connects, it Dazes* (2 turns. ([HitsConnected]*7*[IceResist])% chance) the monster. The monster can resist with a save at a +0 bonus**:Level: PowLvl vs MonsterLvl Major: VStat vs MonsterEND Minor: YourLUK vs MonsterLUK *Monsters with ≤0% Ice resistance are immune*** to this. The Daze can stack with itself and similar Dazes, using the following rules:- [Old Power] is increased by [New Chance] / [Old Duration]
- [Old Duration] is unaffected.
- If Chance is now greater than 100%, then Chance is halved and Duration is doubled. This is repeated until Chance is less than 100%.
EXAMPLE: The monster has an active Daze with 2 turns of 50%. If all attacks hit and you inflict 1 round of 20% Daze on it: - For Chance, it increased by [20%] / 2 = 10%, so it goes to 60%
- Duration remains at 2 turns.
Level 45 60 75 90 105 120 135 | 11 | 150
PowLvl 45 60 75 90 105 120 135 | 45 | 153
VStat 105 140 170 200 200 200 200 | 105 | 200 ***The overload of cold dessert has dazed your foe! ***Your foe gets a mild headache from the cold dessert, but they shake it off. ***Those immune to Ice are also immune to the Dazing effects of this attack. DESCRIPTION Launch ice cream at your opponent for wacky results. The absurdity of getting pelleted with balls of sugar will periodically leave them dazed and confus... no, sorry, just dazed. [img]http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Ice/Ranged/Ice_Cream_Scoop.jpg[/img] Numbers thanks to In Media Res and Kamui. Image and description thanks to Andlu. Popups thanks to Tep Itaki. Correction thanks to Legendary Ash. Analysis Normal Attack starts out with: Level 45 60 75 90 105 120 135 | 11 | 150
PowLvl 45 60 75 90 105 120 135 | 45 | 153
BR% 235 280 325 370 415 460 505 | 235 | 559
Stat% 397 496 595 694 793 892 991 | 397 | 1109.8
BTH 5 7 9 11 13 15 16 | 5 | 19 Normal Attack gains +2% damage for not having a real special. With three equally powerful hits, each hit does *1/3 damage. All this has ALREADY been factored in to the above numbers. Updates August 26, 2016: The weapon was released. September 9, 2016: Lvl. 105+ tiers released. June 15, 2017: Z-Token price and sellback was updated. Old values were: Price 715
S <48h 643
>48h 357
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