Ice Cream Scoop (Full Version)

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Carandor -> Ice Cream Scoop (8/22/2018 6:50:40)

Ice Cream Scoop

«100% proc Ranged Ice launcher. Mastercraft; can Daze the monster.»

Tier Names:
  • IZe Cream Scoop [11 Z]
  • Ice Cream Scoop"[45, 60, 75, 90, 105, 120, 135, 150 G]
Other items of the Dessert set:Location: Confectionary Calamity - Part 1, Confectionary Calamity - Part 2
Type								|  Z	 |  G
Level	45	60	75	90	105	120	135	|  11	 |  150
PowLvl	45 MC	60 MC	75 MC	90 MC	105 MC	120 MC	135 MC	|  45 MC |  153 MC

Price	451	2047	9682	46217	221019	1057377	5059007	|  407	 |  24205166
S/<48h	225	1023	4841	23108	110509	528688	2529503	|  366	 |  12102583
  >48h								|  101	 |
Type: Ranged
Element: Ice
Damage	11-21	13-25	14-28	16-31	17-34	18-37	20-39	|  11-21 |  21-43
BTH	6	8	9	11	13	15	17	|  6	 |  19
NORMAL ATTACK
Hits: 3
Type: Ranged
Element: Ice
BR%	79.9	95.2	110.5	125.8	141.1	156.4	171.7	|  79.9	 |  190.06
Stat%	134.98	168.64	202.3	235.96	269.62	303.28	336.94	|  134.98|  377.33
BTH	5	7	9	11	13	15	16	|  5	 |  19
Rate: 100%

EFFECT
  • If at least one hit of the special connects, it Dazes* (2 turns. ([HitsConnected]*7*[IceResist])% chance) the monster. The monster can resist with a save at a +0 bonus**:
      Level: PowLvl vs MonsterLvl
      Major: VStat vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    *Monsters with ≤0% Ice resistance are immune*** to this. The Daze can stack with itself and similar Dazes, using the following rules:
    • [Old Power] is increased by [New Chance] / [Old Duration]
    • [Old Duration] is unaffected.
    • If Chance is now greater than 100%, then Chance is halved and Duration is doubled. This is repeated until Chance is less than 100%.

      EXAMPLE: The monster has an active Daze with 2 turns of 50%. If all attacks hit and you inflict 1 round of 20% Daze on it:
    • For Chance, it increased by [20%] / 2 = 10%, so it goes to 60%
    • Duration remains at 2 turns.
    Level	45	60	75	90	105	120	135	|  11	 |  150
    PowLvl	45	60	75	90	105	120	135	|  45	 |  153
    VStat	105	140	170	200	200	200	200	|  105	 |  200
    ***The overload of cold dessert has dazed your foe!
    ***Your foe gets a mild headache from the cold dessert, but they shake it off.
    ***Those immune to Ice are also immune to the Dazing effects of this attack.

    DESCRIPTION
    Launch ice cream at your opponent for wacky results. The absurdity of getting pelleted with balls of sugar will periodically leave them dazed and confus... no, sorry, just dazed.

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Ice/Ranged/Ice_Cream_Scoop.jpg[/img]

    Numbers thanks to In Media Res and Kamui. Image and description thanks to Andlu. Popups thanks to Tep Itaki. Correction thanks to Legendary Ash.




    Analysis

    Normal Attack starts out with:
    Level	45	60	75	90	105	120	135	|  11	 |  150
    PowLvl	45	60	75	90	105	120	135	|  45	 |  153
    
    BR%	235	280	325	370	415	460	505	|  235	 |  559
    Stat%	397	496	595	694	793	892	991	|  397	 |  1109.8
    BTH	5	7	9	11	13	15	16	|  5	 |  19
    Normal Attack gains +2% damage for not having a real special. With three equally powerful hits, each hit does *1/3 damage.

    All this has ALREADY been factored in to the above numbers.



    Updates

    August 26, 2016: The weapon was released.
    September 9, 2016: Lvl. 105+ tiers released.
    June 15, 2017: Z-Token price and sellback was updated. Old values were:
    Price	715
    S <48h	643
      >48h	357




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