Carandor -> Chocolate Syrup (8/22/2018 8:46:13)
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Chocolate Syrup «Ice spell. Can Daze the monster. Mastercraft; increases the power of the Daze.» Location: Confectionary Calamity - Part 2 Element: Ice Type G
Level 105 120 135 150
PowLvl 105 MC 120 MC 135 MC 153 MC
CostLvl 105 120 135 152
Price 221019 1057377 5059007 24205166
Sell 110509 528688 2529503 12102583
MPCost 408 481 559 653 Hits: 4 Type: Magic Element: Ice Damage 13-106 16-127 19-150 22-179
Stat% 99.13 111.5 123.88 138.73
BTH 26 30 33 38 EFFECT If at least one hit of the special connects, it Dazes* ([HitsConnected] turns. 46.22*[IceResist]% chance) the monster. The monster can resist with a save at a +0 bonus**:Level: PowLvl vs MonsterLvl Major: YourINT vs MonsterEND Minor: YourLUK vs MonsterLUK *Monsters with ≤0% Ice resistance are immune*** to this. The Daze can stack with itself and similar Dazes, using the following rules:- [Old Power] is increased by [New Chance] / [Old Duration]
- [Old Duration] is unaffected.
- If Chance is now greater than 100%, then Chance is halved and Duration is doubled. This is repeated until Chance is less than 100%.
EXAMPLE: The monster has an active Daze with 2 turns of 50%. If all attacks hit and you inflict 1 round of 20% Daze on it: - For Chance, it increased by [20%] / 2 = 10%, so it goes to 60%
- Duration remains at 2 turns.
***The overload of cold dessert has dazed your foe! ***Your foe gets a mild headache from the cold dessert, but they shake it off. ***Those immune to Ice are also immune to the Dazing effects of this attack. DESCRIPTION The chocolate syrup doesn't so much daze your opponent as much as enrapture them, but the result is the same. [img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Ice/Chocolate_Syrup.jpg[/img] Numbers thanks to Kaelin and Kamui. Image, description and popups thanks to Syth. Analysis Starts off as a standard spell: Level 105 120 135 150
PowLvl 105 120 135 153
Damage 106-317 127-380 150-448 179-537
Stat% 793 892 991 1109.8
BTH 26 30 33 38 Deals -50% damage to pay for the effect. With four equally powerful hits, each hit does *1/4 damage. MC: Used to make the Daze more powerful. All this has ALREADY been factored into the above numbers. Updates September 9, 2016: The spell was released.
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