Hyperhydra B, Hyperhydra P, Hyperhydra D (Full Version)

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TFS -> Hyperhydra B, Hyperhydra P, Hyperhydra D (1/7/2019 20:22:19)

Hyperhydra B
???

Location: The Hyperhydra, The Hyperhydra Appears!

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Water

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: Level*5/2
INT: Level*5/2
CHA: 100
LUK: Level*5/8
END: Level*5/8
WIS: 0

Defenses
Melee: 75 + Level/10 + LUK/20
Pierce: 10 + Level/10 + LUK/20
Magic: 10 + Level/10 + LUK/20
Block: 75
Parry: 10
Dodge: 10

Offenses
Crit: 17 + LUK/10
Bonus: 5 + Level/5
Boost: 0%

Resistances
Shrink: 200

Attack Types
Attack Type 1 - The Hyperhydra blasts a glob of aquatic energy at its target, dealing 1 hit of 100% damage and inflicting 'Spacebound' (-50 Bonus) upon it for 5 turns.
Attack Type 2 - The Hyperhydra unleashes a torrent of aquatic energy upon its target, dealing 1 hit of 100% damage.
Attack Type 3 - The Hyperhydra unleashes three torrents of aquatic energy upon its target, dealing 3 hits of 200% damage and recovering 10% of its maximum HP. (Pop-up: The Hyperhydra head unleashes its fury!)
  • If either Hyperhydra P or Hyperhydra D has used this attack immediately prior, this attack will instead deal 3 hits of 400% damage and heal Hyperhydra B for 20% of its maximum HP.
  • If both Hyperhydra P and Hyperhydra D have used this attack immediately prior, this attack will instead deal 3 hits of 600% damage and heal Hyperhydra B for 30% of its maximum HP.

Other information
  • This monster's attacks randomly switch between the Wind, Light, Darkness, Ice, Energy, Fire, Water, and Nature elements each turn.
  • This monster recovers 1.25% of its maximum HP each time it attacks.
  • If Hyperhydra B is defeated, Hyperhydra P and Hyperhydra D will attempt to revive it, restoring 50% of its HP. (Pop-up: The hydra regenerates! The regrown head(s) seem angrier...)
  • Hyperhydra B follows the skill rotation; Attack Type 1 -> Attack Type 2 (4) -> Attack type 3 -> Repeat. Each time Hyperhydra B is revived, a single use of Attack Type 2 will be removed from its rotation, up to a maximum of 4 times.




  • TFS -> RE: Hyperhydra B, Hyperhydra P, Hyperhydra D (1/7/2019 20:26:24)

    Hyperhydra P
    ???

    Location: The Hyperhydra, The Hyperhydra Appears!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Water

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: Level*5/2
    INT: Level*5/2
    CHA: 100
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Defenses
    Melee: 10 + Level/10 + LUK/20
    Pierce: 75 + Level/10 + LUK/20
    Magic: 10 + Level/10 + LUK/20
    Block: 10
    Parry: 75
    Dodge: 10

    Offenses
    Crit: 17 + LUK/10
    Bonus: 5 + Level/5
    Boost: 0%

    Resistances
    Shrink: 200

    Attack Types
    Attack Type 1 - The Hyperhydra blasts a glob of aquatic energy at its target, dealing 1 hit of 100% damage and inflicting 'Spacebound' (-50 Bonus) upon it for 5 turns.
    Attack Type 2 - The Hyperhydra unleashes a torrent of aquatic energy upon its target, dealing 1 hit of 100% damage.
    Attack Type 3 - The Hyperhydra unleashes three torrents of aquatic energy upon its target, dealing 3 hits of 200% damage and recovering 10% of its maximum HP. (Pop-up: The Hyperhydra head unleashes its fury!)
    • If either Hyperhydra B or Hyperhydra D has used this attack immediately prior, this attack will instead deal 3 hits of 400% damage and heal Hyperhydra P for 20% of its maximum HP.
    • If both Hyperhydra B and Hyperhydra D have used this attack immediately prior, this attack will instead deal 3 hits of 600% damage and heal Hyperhydra P for 30% of its maximum HP.

    Other information
  • This monster's attacks randomly switch between the Wind, Light, Darkness, Ice, Energy, Fire, Water, and Nature elements each turn.
  • This monster recovers 1.25% of its maximum HP each time it attacks.
  • If Hyperhydra P is defeated, Hyperhydra B and Hyperhydra D will attempt to revive it, restoring 50% of its HP. (Pop-up: The hydra regenerates! The regrown head(s) seem angrier...)
  • Hyperhydra P follows the skill rotation; Attack Type 1 -> Attack Type 2 (4) -> Attack type 3 -> Repeat. Each time Hyperhydra P is revived, a single use of Attack Type 2 will be removed from its rotation, up to a maximum of 4 times.




  • TFS -> RE: Hyperhydra B, Hyperhydra P, Hyperhydra D (1/7/2019 20:27:30)

    Hyperhydra D
    ???

    Location: The Hyperhydra, The Hyperhydra Appears!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Water

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: Level*5/2
    INT: Level*5/2
    CHA: 100
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Defenses
    Melee: 10 + Level/10 + LUK/20
    Pierce: 10 + Level/10 + LUK/20
    Magic: 75 + Level/10 + LUK/20
    Block: 10
    Parry: 10
    Dodge: 75

    Offenses
    Crit: 17 + LUK/10
    Bonus: 5 + Level/5
    Boost: 0%

    Resistances
    Shrink: 200

    Attack Types
    Attack Type 1 - The Hyperhydra blasts a glob of aquatic energy at its target, dealing 1 hit of 100% damage and inflicting 'Spacebound' (-50 Bonus) upon it for 5 turns.
    Attack Type 2 - The Hyperhydra unleashes a torrent of aquatic energy upon its target, dealing 1 hit of 100% damage.
    Attack Type 3 - The Hyperhydra unleashes three torrents of aquatic energy upon its target, dealing 3 hits of 200% damage and recovering 10% of its maximum HP. (Pop-up: The Hyperhydra head unleashes its fury!)
    • If either Hyperhydra B or Hyperhydra P has used this attack immediately prior, this attack will instead deal 3 hits of 400% damage and heal Hyperhydra D for 20% of its maximum HP.
    • If both Hyperhydra B and Hyperhydra P have used this attack immediately prior, this attack will instead deal 3 hits of 600% damage and heal Hyperhydra D for 30% of its maximum HP.

    Other information
  • This monster's attacks randomly switch between the Wind, Light, Darkness, Ice, Energy, Fire, Water, and Nature elements each turn.
  • This monster recovers 1.25% of its maximum HP each time it attacks.
  • If Hyperhydra D is defeated, Hyperhydra B and Hyperhydra P will attempt to revive it, restoring 50% of its HP. (Pop-up: The hydra regenerates! The regrown head(s) seem angrier...)
  • Hyperhydra D follows the skill rotation; Attack Type 1 -> Attack Type 2 (4) -> Attack type 3 -> Repeat. Each time Hyperhydra D is revived, a single use of Attack Type 2 will be removed from its rotation, up to a maximum of 4 times.




  • TFS -> RE: Hyperhydra B, Hyperhydra P, Hyperhydra D (1/7/2019 20:28:32)

    Other information
  • The letters in each Hyperhydra head's name refer to the defenses Block, Parry, and Dodge, respectively.

    [image]https://i.imgur.com/sz0vuJt.png[/image]

    Thanks to
  • The ErosionSeeker for information.
  • Sakurai the Cursed for information.




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