grizzly11 -> RE: =ED= April 5, 2019 - Passive Skills Return! (5/2/2019 9:33:03)
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hello everyone! today i wanna talk about passives that need a bit improve, for example deadly aim skill need more percent damage, 20% is low with high defence build, at least it should be 25-30%. in old time it was 23% more damage but gun's power was depends on strength thats why it had high damage but nowadays gun's power is depends on dexterity that need some change or like something to get more damage cuz if opponent smoke you ur gun's power is reduced. it needs some testing about that and i hope you resolve this stuff. also it will be good if you remove energy parasite, static smasher and static grenade from the classes which belongs them and replace old skills like bludgeon, atom smasher and emp grenade, so assimilation skill of tech mage need to remove absorb. so every class become more balance and it will be good if you hide rage meter from opponent's eyesight, i think game will be more interesting. smoke needs nerf because it's so high dexterity reduce. Merged your posts together to avoid double posting ~ Tanky
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