New Competitive Mode (Full Version)

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Foulman -> New Competitive Mode (5/11/2019 10:32:29)

-Available to all level 40 players during War cooldowns.

-All cores, passive and active, are banned.

-Legendary ranks are banned.

-Robot specials are allowed.

1v1, 2v2 and Jugg if Jugg is fixed.

It's just you, your build and your skills. Losing is fair, winning feels like winning and low ranks can escape being consistently, relentlessly punished for not investing hundreds of hours into the game.

Allow players to save different Skill/Stat setups for each game mode. Level 32+ players in the 2v2 queue are randomly selected and set to level 32 for juggernaut matches. All players are required to save a level 32 skill/stat version of their build before entering 2v2.





NDB -> RE: New Competitive Mode (5/11/2019 12:59:31)

That sounds pretty interesting actually, but I feel like high rank people would not want to do it unless there is a higher reward. Maybe make it so you get more rewards based on the amount of rank you "lost" while competing? Also, the reward for real player Jugg should be doubled or something because that's legitimately hard to win, especially without ranks and if they're level 32s. The current range is 27-33 and it can already be really hard for me to win against a 32 or 33 paired with an NPC, and I'm max rank. It could be lowered to two level 27's honestly and it'd be fine.

Also, I'm not sure if the player base is large enough to support another battle mode.




Mother1 -> RE: New Competitive Mode (5/12/2019 14:29:39)

@NDB

the player base isn't even large enough to support the current battle modes it already has. I mean look at juggernaut now for example. The mass majority of the time you face NPC in this mode and it is very rare when you get one opponent let alone two humans. Without NPC this mode would be dead. Also while at cap level there aren't any NPC's for 1 vs 1 and 2 vs 2 in the lower levels you get them and when I play with some of my alts I end up fighting them every so often. So I would have to say the player base couldn't support this battle mode to be honest.





Foulman -> RE: New Competitive Mode (5/12/2019 19:49:29)

Aren't there more low rank players than high rank ones? And wouldn't a more newbie friendly game mode mean higher player retention? The playerbase could support this game mode if enough people feel like the current 1v1/2v2 system is too unfair as it is.




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