Bound Impermanence (Full Version)

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TFS -> Bound Impermanence (6/9/2019 0:30:37)

Bound Impermanence
Golem

Location: The Exaltia Tower: The Reliquary, The Exaltia Tower: The Apex

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Fire

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level/16
DEX: Level/16
INT: Level/16
CHA: 5
LUK: Level/16
END: Level/16
WIS: 0

Offense
Crit: 5
Bonus: 5 + Level*3/10
Boost: 0%

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 5 * Level/90
Pierce: 5 * Level/90
Magic: 5 * Level/90
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Water: -100
Ice: -100
Fire: 200

Attack Types
Attack Type 1 - The construct engulfs its target in flames for 3 hits of ~33.3% Magic Fire damage, amounting to 100% damage; applies 'Burn', a 100% damage Fire DoT, to target for 5 turns.
Attack Type 2 - The construct blasts its target with pillars of fire for 5 hits of 20% Magic Fire damage, amounting to 100% damage.

Other information
  • This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/BoundImpermanence.png[/image]

    Also See: Bound Engineering, Bound Fate, Bound Flux, Bound Foundation, Bound Ideation, Bound Innovation, Bound Inspiration, Bound Terror




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