TFS -> Bound Impermanence (6/9/2019 0:30:37)
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Bound Impermanence Golem Location: The Exaltia Tower: The Reliquary, The Exaltia Tower: The Apex Level: As player Damage: Scaled Damage Type: Magic Element: Fire HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level/16 DEX: Level/16 INT: Level/16 CHA: 5 LUK: Level/16 END: Level/16 WIS: 0 Offense Crit: 5 Bonus: 5 + Level*3/10 Boost: 0% Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 5 * Level/90 Pierce: 5 * Level/90 Magic: 5 * Level/90 Block: 0 Parry: 0 Dodge: 0 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Water: -100 Ice: -100 Fire: 200 Attack Types Attack Type 1 - The construct engulfs its target in flames for 3 hits of ~33.3% Magic Fire damage, amounting to 100% damage; applies 'Burn', a 100% damage Fire DoT, to target for 5 turns. Attack Type 2 - The construct blasts its target with pillars of fire for 5 hits of 20% Magic Fire damage, amounting to 100% damage. Other information This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/BoundImpermanence.png[/image] Also See: Bound Engineering, Bound Fate, Bound Flux, Bound Foundation, Bound Ideation, Bound Innovation, Bound Inspiration, Bound Terror
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