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				  TFS ->   Bound Flux   (6/9/2019 1:44:00)
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				    Bound Flux   Golem      Location:  The Exaltia Tower: The Reliquary,  The Exaltia Tower: The Apex      Level: As player   Damage: Scaled   Damage Type: Magic   Element: Ice      HP: Scaled   MP: Scaled      Experience rewarded: Scaled   Gold rewarded: Scaled      Stats   STR: Level/16   DEX: Level/16   INT: Level/16   CHA: 5   LUK: Level/16   END: Level/16   WIS: 0      Offense   Crit: 1   Bonus: 5 + Level*3/10    Boost: 0%      Damage Multipliers   Non-Crit: [100+STR*3/20]%   Dex: [100+DEX/40]%   DoT: [100+DEX/4]%   Crit: [175+INT/10]%      Defense   Melee: 5 * Level/90   Pierce: 5 * Level/90   Magic: 5 * Level/90   Block: 0   Parry: 0   Dodge: 0      Damage Reduction   Non-Crit: 0%   DoT: 0%   Crit: 0%      Resistances   Energy: -30   Fire: -50   Ice: 200   Water: 25      Attack Types    Attack Type 1 - The construct strikes its target with ice for 5 hits of 20% Magic Ice damage, amounting to 100% damage; applies 'Pierced Armor' (-100 Melee/Pierce/Magic Avoidance) to target for 2 turns inclusive.    Attack Type 2 - The construct strikes its target with an arrow of ice for 3 hits of ~33.3% Magic Ice damage, amounting to 100% damage.      Other information   This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower.      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/BoundFlux.png[/image]      Also See:  Bound Engineering,  Bound Fate,  Bound Foundation,  Bound Ideation,  Bound Innovation,  Bound Inspiration,  Bound Impermanence,  Bound Terror  
				  
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