TFS -> Bound Flux (6/9/2019 1:44:00)
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Bound Flux Golem Location: The Exaltia Tower: The Reliquary, The Exaltia Tower: The Apex Level: As player Damage: Scaled Damage Type: Magic Element: Ice HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level/16 DEX: Level/16 INT: Level/16 CHA: 5 LUK: Level/16 END: Level/16 WIS: 0 Offense Crit: 1 Bonus: 5 + Level*3/10 Boost: 0% Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 5 * Level/90 Pierce: 5 * Level/90 Magic: 5 * Level/90 Block: 0 Parry: 0 Dodge: 0 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Energy: -30 Fire: -50 Ice: 200 Water: 25 Attack Types Attack Type 1 - The construct strikes its target with ice for 5 hits of 20% Magic Ice damage, amounting to 100% damage; applies 'Pierced Armor' (-100 Melee/Pierce/Magic Avoidance) to target for 2 turns inclusive. Attack Type 2 - The construct strikes its target with an arrow of ice for 3 hits of ~33.3% Magic Ice damage, amounting to 100% damage. Other information This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/BoundFlux.png[/image] Also See: Bound Engineering, Bound Fate, Bound Foundation, Bound Ideation, Bound Innovation, Bound Inspiration, Bound Impermanence, Bound Terror
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