weapons with new animations (Full Version)

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dfo99 -> weapons with new animations (9/29/2019 17:27:56)

i know it is far harder, but what do you guys think about the devs spent more time creating weapons with fixed cores which have a new animation when used, rather than use the same as the normal attack or reuse the chairman fury core attack animation? i know it will take time but you guys think the wait is worth it?




.Lord Ginger. -> RE: weapons with new animations (9/29/2019 21:23:34)

The fact that the new Cyber Shark's attacks say "0 energy" in the core slot proves that NW is not spending time in ED to care about how the game looks.

There are also typos in the descriptions of a few of them, Captain's Charge says something like "descrease" in the description.

And the shoulder of mages still look stupid on bikes and when clicking on characters thanks to NW's "quick fix" that didn't even fix the original problem.

I don't think NW will put in the time to do this if he can't even get simple things like the above mentioned right.




dfo99 -> RE: weapons with new animations (9/29/2019 22:29:17)

those minor errors are result of multiple tasks, nw oddly don't even know about that, but it don't means he have to finish new gears asap rather release well animated content. by the way if the AE keep pushing him to release stuff asap, in that case there is nothing that can be done. i particulary rather wait months for animated frame per frame stuff rather a lot of reused content in few weeks because i believe the game is still not 100% dead.




8x -> RE: weapons with new animations (9/30/2019 11:50:11)

Nothing will change weapon wise, until they change their mentality of E/P weapon versions and making as many weapons from as few art assets as possible.




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