War's Legacy (Full Version)

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AliceShiki -> War's Legacy (10/11/2019 19:00:08)

War's Legacy

«Fully Offensive Fire armour with Darkness and Energy secondaries. Mastercraft; comes with 3 skills, also has increased price to compensate for those.»

Location: Burning Solstice Finale: The Answer
Element: Fire
Type									 G
Level	5	15	35	55	75	95	115	135	 150
PowLvl	5 MC	15 MC	35 MC	55 MC	75 MC	95 MC	115 MC	135 MC	 153 MC
									
Price	176	237	891	6133	48411	389296	3137569	25295039 121025834
Sell	88	118	445	3066	24205	194648	1568784	12647519 60512917
COMBAT DEFENCE
Melee	30	32	35	39	42	45	48	51	 55
Ranged	21	23	26	30	33	36	39	42	 46
Magic	21	23	26	30	33	36	39	42	 46
ELEMENT MODIFIER
Fire	95	91	80	71	61	54	48	42	 39
Water	99	95	92	88	87	86	85	83	 83
Wind	97	94	88	82	79	76	73	69	 68
Ice	100	97	97	95	95	95	95	95	 95
Earth	97	94	88	82	79	76	73	69	 68
Energy	96	93	84	75	71	65	61	56	 54
Light	99	95	92	88	87	86	85	83	 83
Dark	96	93	84	75	71	65	61	56	 54
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	57.5	72.5	102.5	132.5	162.5	192.5	222.5	252.5	 279.5
Stat%	66.5	99.5	165.5	231.5	297.5	363.5	429.5	495.5	 554.9
BTH	0	1	4	6	9	11	14	16	 19
SKILL - Carnage*
Hits: 2
Type: «As Weapon»
Element: Fire
Damage	5-16	9-27	21-63	36-107	58-173	83-247	112-334	140-417	 166-497
Stat%	82.5	125.82	236.43	347.69	501.83	647.86	800.27	923.25	 1026.62
BTH	1	3	8	13	18	23	28	33	 38

SPCost
Mel/Ran	30	45	80	120	166	217	273	335	 392
Magic	38	57	100	151	208	271	342	419	 490
NOTE: This is treated as a spell. You can't use the skill if you don't have the listed SP cost for the Melee/Ranged or the Magic attack.

SKILL - Mayhem**
Hits: 4
Type: «As Weapon»
Element: «As Weapon»
Damage	2-6	4-11	8-22	12-36	17-51	23-69	30-90	38-112	 45-134
Stat%	33.25	49.75	82.75	115.75	148.75	181.75	214.75	247.75	 277.5
BTH	1	3	8	13	18	23	28	33	 38

SPCost
Mel/Ran	30	45	80	120	166	217	273	335	 392
Magic	38	57	100	151	208	271	342	419	 490
NOTE: This is treated as a spell. You can't use the skill if you don't have the listed SP cost for the Melee/Ranged or the Magic attack.

SKILL - Panic***
Spends your turn to attempt to make your opponent Afraid (4 turns, 35.72*[Mob Fire Res]% chance of not acting), costs no SP. The opponent can resist†† with a save at +0 bonus.
    Level: PowLvl vs MonsterLvl
    Major: STR|INT|CHA vs MonsterCHA
    Minor: YourLUK vs MonsterLUK
If the roll uses your INT or CHA (the roll always uses the highest stat among the three, giving priority to STR in ties), then the chance of stopping the opponent from acting is multiplied by *0.75.

EFFECT
  • You receive Armour Lean x1.25.

    *Let loose the wrath of War and cause Carnage with an intense eruption of elemental Fire! Costs «» SP.
    **Cause absolute Mayhem by channeling power through your weapon to unleash a brutal thrashing that follows its element and type! Costs «» SP.
    ***Inspire Panic in your foes with but one stare as they are faced with the truth of just who they are really facing. Costs no SP, but does consume your turn.

    War's intimidating visage has filled your foe with Fear!
    ††Your foe is shaken by your stare, but they stand firm.


    DESCRIPTION
    Somewhere deep in your soul, a fragment of the flames of War continues to burn.

    [img]local://upfiles/506984/4D01990CB4E546FE8E7D2DED3D529AB9.jpg[/img]

    Numbers thanks to In Media Res and Kamui. Image thanks to Lineolata.



    Analysis

    Starts off as a standard armour attack:
    Level	5	15	35	55	75	95	115	135	150
    PowLvl	5	15	35	55	75	95	115	135	153
    									
    BR%	115	145	205	265	325	385	445	505	559
    Stat%	133	199	331	463	595	727	859	991	1109.8
    BTH	0	1	4	6	9	11	14	16	19
    With two equally powerful hits, each hit deals *1/2 damage.

    Mayhem and Carnage start off as standard skills:
    Damage	8-25	15-43	30-88	48-142	69-205	93-277	120-358	150-448	179-537
    Stat%	133	199	331	463	595	727	859	991	1110
    BTH	1	3	8	13	18	23	28	33	38
    
    EleComp	1.24053	1.26451	1.42856	1.50190	1.68682	1.78229	1.86326	1.86326	1.84977
    Carnage: Damage is multiplied by the listed elecomp. With two equally powerful hits, each hit deals *1/2 damage.
    Mayhem: With four equally powerful hits, each hit deals *1/4 damage.

    All this has ALREADY been factored into the above numbers.


    Updates

    October 8, 2019: The armour was released.




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