Torontosaurus Rex (Full Version)

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AliceShiki -> Torontosaurus Rex (10/12/2019 15:48:32)

[img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/Rare.jpg[/img]
Torontossaurus Rex

«Fully Offensive Fire armour with Wind and Darkness secondaries. Gets Guardian Account bonus to its Power Level, though you do not need a Guardian in your account to buy it. Mastercraft; comes with two skills, also costs extra gold to pay for those.»

Location: Limited Time Shop
Element: Fire
Type	GA	GA	GA	GA	GA	GA	GA	GA	 G
Level	5	15	35	55	75	95	115	135	 150
PowLvl	10 MC	19 MC	38 MC	57 MC	77 MC	97 MC	117 MC	137 MC	 153 MC
									
Price	141	190	713	4906	38729	311437	2510055	20236032 96820667
Sell	70	95	356	2453	19364	155718	1255027	10118016 48410333
COMBAT DEFENCE
Melee	22	23	26	29	33	36	39	43	 45
Ranged	32	33	36	39	43	46	49	53	 55
Magic	22	23	26	29	33	36	39	43	 45
ELEMENT MODIFIER
Fire	92	86	76	68	60	53	47	42	 39
Water	105	100	93	93	93	92	92	91	 90
Wind	95	90	83	71	68	63	58	55	 50
Ice	105	100	93	93	93	92	92	91	 90
Earth 	105	100	93	93	93	92	92	91	 90
Energy	98	96	89	86	80	79	74	74	 72
Light 	98	96	89	86	80	79	74	74	 70
Dark	95	90	83	71	68	63	58	55	 50
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	61.39	74.14	101.06	127.97	156.31	184.64	212.97	241.31	 263.97
Stat%	78.39	106.44	165.66	224.87	287.21	349.54	411.87	474.21	 524.07
BTH	6	7	9	12	14	17	19	22	 24
SKILL - Turn up the Heat*
Hits: 2
Type: «As Weapon»
Element: Fire
Damage	6-18	9-27	17-52	26-79	41-122	58-174	80-242	108-324	 127-380
Stat%	85.6	118.19	190.64	252.43	348.96	452.71	573.04	711.03	 786.1
BTH	2	4	9	14	19	24	29	34	 38

SPCost
Mel/Ran	41	55	88	127	171	222	279	342	 392
Magic	51	69	110	159	214	278	349	427	 490
NOTE: This is treated as a spell. You can't use the skill if you don't have the listed SP cost for the Melee/Ranged (Mel/Ran) or the Magic (Magic) attack.

SKILL - Basketbreath**
Hits: 8
Type: «As Weapon»
Element: Fire
BR%	43.62	52.68	71.8	90.93	111.06	131.19	151.32	171.45	 187.56
Stat%	27.85	37.81	58.85	79.89	102.03	124.18	146.32	168.47	 186.18
BTH	11	12	14	17	19	22	24	27	 29

SPCost
Mel/Ran	71	95	145	215	266	324	377	425	 488
Magic	81	109	167	247	309	380	447	511	 586
NOTE: This is treated as a normal player attack, respects your weapon special and gets weapon-based effects. Stat bonus to damage is STR/4 for Melee, STR/5 + DEX/20 for Ranged, and INT/4 for Magic. Magic weapons get an additional *4/3 of the listed BR%. It gets a reduced SP cost as elemental compensation. You can't use the skill if you don't have the listed SP cost for the Melee/Ranged (Mel/Ran) or the Magic (Magic) attack.

EFFECT
  • You receive Armour Lean x1.25.
  • If at least one hit of Turn up the Heat connects, it attempts to increase*** the monster's Fire Elemental Modifier by +2*[Hits Connected]%. The monster can resist with a save at +0 bonus.
      Level: PowLvl vs MonsterLvl
      Major: MainStat vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    Mainstat is STR for a Melee weapon, DEX for a Ranged weapon and INT for a Magic Weapon.

    *Blast your foe with powerful lasers that can weaken their resistance to Fire! «» SP
    **Unleash a neverending stream of basketballs on your foe! «» SP
    ***Your foe can't take the heat, and becomes less resistant to Fire!


    DESCRIPTION
    Ride the king of the north into battle! These fearsome beasts were the undisputed champions, reigning for years after they lost their legendary claw. This armour comes with two skills: one for massive damage, and one to weaken your foe's Fire resistance.

    [img]local://upfiles/506984/9CBB9770E3414EF8B414D05A9FA5D28B.jpeg[/img]

    Numbers thanks to In Media Res. Image thanks to Lord Markov. Clarifications thanks to Yozai.



    Analysis

    Starts off as a standard armour attack:
    Level	5	15	35	55	75	95	115	135	150
    PowLvl	10	19	38	57	77	97	117	137	153
    									
    BR%	130	157	214	271	331	391	451	511	559
    Stat%	166	225.4	350.8	476.2	608.2	740.2	872.2	1004.2	1109.8
    BTH	1	2	4	7	9	12	14	17	19
    Takes +5 BTH, but deals *85/90 damage. With two equally powerful hits, each hit deals *1/2 damage.

    Turn up the Heat starts off as a standard skill:
    Damage	11-34	17-52	32-96	49-149	71-212	95-285	122-368	153-458	179-537
    Stat%	166	225	351	476	608	740	872	1004	1110
    BTH	2	4	9	14	19	24	29	34	38
    
    EleComp	1.35343	1.37871	1.42555	1.39191	1.50641	1.60570	1.72482	1.85878	1.85878
    Damage is multiplied by the listed EleComp. Takes -23.8% damage to pay for the effect. With two equally powerful hits, each hit deals *1/2 damage.

    Basketbreath deals *2 BR%. Pays extra SP equal to the cost of a standard melee skill to further increase its damage by +50%. Takes +10 BTH and deals *85/95 damage. Has a reduced cost as Elemental Compensation. With eight equally powerful hits, each hit deals *1/8 damage.

    All this has ALREADY been factored into the above numbers.


    Updates

    October 10, 2019: The armour was released.
    ???: The armour went rare.




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