Kiyone -> RE: Underworld Chronomancer. (1/6/2020 15:40:11)
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Even thou its 2020. We still get thread posted in the wrong manner. Lets review this to improve thread creation. quote:
Why is Underworld Chronomancer so weak compared to its predecessor Corrupted Chronomancer? This should have been posted in AQWorlds Q&A forum. Its a question and if ya want an answer its post to post their for best chance. AQWorlds Q&A https://forums2.battleon.com/f/tt.asp?forumid=212 quote:
I hope the staff read this, especially Pisces As reminder demanding or calling out specific staff to read your concern is not allowed here. Due to how staff can get very busy, they have a system in place that if the staff member who handles a certain portion of the game needs to be made aware of something. They will be notify. quote:
Timepieces are a bad joke compared to Corruptions, there's no logic, it's a total neglect, fix it before the hype is gone. Please With the exception of the please. This is what we call Unconstructive Criticism. It the type of criticism that doesn't help express concern. If the staff would to see this. They would ignore your post since it comes off as complain for complaining sake and doesn't offer any help in addressing the complaint. To avoid that you need to be constructive. Here is good example of Constructive and non constructive criticism to help you out. quote:
Constructive Criticism What is it? Constructive criticism is being able to process and offer your own thoughts and opinions in order to give courteous and friendly feedback. This is done by explaining what you like and dislike, while at the same time providing feedback that is useful. This is what separates constructive feedback from ranting/complaining and flaming. Does it help? How? Yes! Constructive criticism helps because not only are you giving feedback about what you don't like about a quest/event, but you're also giving feedback about what you DID like in the quest. Feedback could include on such topics as statistics, more dialogue, more explanatory cutscenes, more fights - everything that quests or events would normally include. This gives the game staff a better idea on future improvements. Example of Constructive Criticism: "I didn't partularly like this war because it felt too empty. To have made it better, I think the staff could have had a 50% cutscene to unlock rather than just a shop to progress the storyline. As it was, I personally was a little dissapointed that this war felt more rushed than previous wars, however I do understand that the staff had a lot on their plate when making this release. That said, I greatly enjoyed the boss fight, the animations and art fit perfectly with the song that was playing in the background. So while not one of the best wars AQW have done, I still enjoyed it. Thank you, AQW staff!" Example of Unconstructive Criticism: "I didn't like this war at all. What were the staff thinking? The items in the shop were ugly, overpriced and were bugged!! No cutscene? That was never done before and it is not how it should be done ever. Seriously, doesn't the staff ever listen to us?! The boss fight was too hard and took forever to beat :( And there was no sound. I don't think the staff even care anymore. Best war ever /sarcasm I hate this game D:<!" With that this thread will be locked Kiyone ~AQWorlds Archknight
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