Yalla, the Arch-Druid (Full Version)

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TFS -> Yalla, the Arch-Druid (10/4/2020 17:07:52)

Yalla, the Arch-Druid

Location: Yalla, the Arch-Druid, Conquest & Faith, Yalla Appears!

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Wind

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

STR: Level*5/4
DEX: Level*5/4
INT: Level*5/4
CHA: 200
LUK: Level*5/8
END: Level*5/4
WIS: 0

Melee: 30 * Level/90 + LUK/20
Pierce: 30 * Level/90 + LUK/20
Magic: 30 * Level/90 + LUK/20
Block: 30 * Level/90
Parry: 30 * Level/90
Dodge: 30 * Level/90

Crit: 20 + LUK/10
Bonus: 5 + Level/5
Boost: 0%

Shrink: 300
Immobility: 300

Attack Types
Attack Type 1 - Yalla cleaves at her target with her axe, dealing 1 hit of variable Melee damage; deals 200% base damage and gains an additional +5% damage for each 1% of HP Yalla is missing, and alternates between the Wind and Nature elements with each use. [Pop-up: Yalla attacks with great might! (Attack with +<x> Boost)]
Attack Type 2 - Yalla furiously strikes at her target, dealing 6 hits of 20% Melee Nature damage, amounting to 120% damage; applies 'Resolute Break' (-50 All Resist, +50 Health Resist) to target for 3 turns. (Pop-up: Yalla attempts to pierce through your resistance.)
Attack Type 3 - Yalla engulfs her target in a whirlwind, dealing 5 hits of 20% Melee Wind damage, amounting to 100% damage; applies 'Windswept', a 50% Pierce Wind DoT effect, to target for 4 turns.

Other information
  • Each time she is damaged by a direct attack, Yalla will apply 'Dynamic Armor' to herself for 3 turns, increasing her resistance to the attack's element by +5 per hit. (Pop-up: Dynamic armor increases resistance to <element> by <x>!)
  • While she is between 40% and 50% of her maximum HP, or below 10% of her maximum HP, Yalla will take 0 damage from all direct attacks and can only be damaged by DoT and reflect effects. (Pop-up: Yalla's armor hardens, becoming impervious to direct damage!)
  • Yalla follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 1 -> Attack Type 3 -> Attack Type 2 -> Repeat.
  • Curse element attacks became impervious to 'Dynamic Armor' on October 15th, 2021.


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