Zennistrad -> RE: =AQ= Token Package Set Ideas (10/10/2020 3:24:26)
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Since this is the year of the Paladin, I'd love to see token packages that have synergy with the Paladin class in some way, but are still useful in their own right. So, with that said, here's the idea I have, which can take advantage of the Paladin's secondary ability to slay demons: quote:
Soulborne Inquisitor/Soulborne Zealot Fully offensive mastercraft armor. Inquisitor variant has primary Darkness resistance and secondary Fire and Energy resistance, Evoker variant has primary Energy resistance and secondary Fire and Darkness resistance. Mastercraft; comes with a trigger and a skill MRM focuses slightly on Melee. 2-hit attack at a +0 BTH lean. Appearance: An armor set reminiscent of Victorian Gothic horror, consisting of a long coat, black boots, gloves, and a tricorne hat. As the name of the set suggests, its appearance is inspired by From Software's Bloodborne. Description: The Order of the Soulborne are fanatically devoted hunting Lore's most nightmarish demons — and deem anyone who stands in their way a demon. Your attacks deal extra damage to demons, and you can wield a searing brand to demonize your foe! Passive: Against any foe tagged as a Demon, all player attacks and weapon specials deal +10% damage. Magic weapon attacks get this boost /0.75, and spells get this boost /2. Skill - Demon Brand: Spell-based skill. Costs the SP of a standard skill (so *1.25 SP cost for mage characters), and deals one hit of damage at a +10 BTH lean, with the damage type depending on your mainstat. Element is Darkness for Inquisitor and Energy for Zealot. If the attack hits, your opponent makes a save at a +0 bonus (MainStat/LUK vs. CHA/LUK). If they fail, the enemy is tagged as a Demon for the remainder of the battle. Damage is reduced by the appropriate amount for the Demon-tagging effect. The damage is then multiplied by elecomp. The animation of the skill shows a burning, brand-like stamp appearing over their foe before disappearing. *Your searing brand labels your foe a demon! **You try demonize your opponent, but they shrug it off with good PR. quote:
Soulborne Pistol/Soulborne Flintlock Darkness/Energy "shield." Pistol is darkness, Fintlock is Energy. MRM focuses slightly on Melee. Apperance: A wooden flintlock pistol, wielded in your character's shield hand. Description: The Order of Soulborn choose to forsake shields, believing them to breed complacency. Wield this pistol in place of a shield to parry your foe's attacks with a precision shot! Mastercraft Bonus: At the end of the monster's turn, if you blocked at least one attack, you perform a Ranged attack (Darkness for Pistol, Energy for Flintlock) at the beginning of your turn ([Monster Hits Blocked / Monster Hits Attempted] * (0.75 / 0.15) * 0.85)% the damage of a standard melee attack. This attack autohits, doesn’t trigger your weapon special, and has a fixed damage range unaffected by stat boosts. The damage from attack is multiplied by elecomp for your expected shield+armor resistance (Darkness resistance for Pistol, Energy resistance for Flintlock). quote:
Soulborn [Inquisitor/Zealot] Armaments 0-Proc Weapon. Inquisitor is Darkness, Zealot is Energy. Click the weapon to shift between Melee, Ranged, and Magic. Melee form is a mace with a -5 BTH lean, Magic form is a scepter with a +0 BTH lean, and Ranged for is a flail with a -3 BTH lean Description: The Order of Soulborne wield blunt weapons to avoid staining themselves with the blood of the unclean. Against demonic foes, this weapon will seek between Ice, Light, and Harm, and will leave your foe burning! Mastercraft bonus: Against Demons, the weapon seeks between the Ice, Light, and Harm, and weapon attacks attempt to inflict Burn* (Power 0.75, 2 Turns). The element of the burn is the element of the damage dealt to the opponent by the weapon. If you're also wearing a Soulborne armor and Soulborne shield, the burn power is increased to 1. Opponent can save at a +0 bonus.** * Your holy weapon burns your demonic foe! ** Your opponent resists the burning power of your weapon.
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