Legendary Ash -> RE: Can someone explain how minotaur's pride's damage boost is calculated? (10/14/2020 0:53:31)
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200 of Str, Int or Cha Stat points = 38.5% melee damage and 200 Luk = 11.5% melee to character, to include pet multiply by 1.4. These proportions doesn't change as the cap increases since it can scale to any number. The standard enemy at Lv 150 has 275 Mainstat 250 Dex 225 Luk 54 Melee/Ranged/Magic blocking, Dex and Luk contribute 36.875 Blocking, total of 90.875 Blocking. 35 Str grants +2.625 BtH from BtH formula's Stat*3/40 and +6.7375% melee. The standard player at Lv 150 has 250 Mainstat/Dex/Luk, which produce 43.75 BtH, Weapon + Armor contribute 38 BtH, total of 84.375 BtH. Assume player deals 100% melee, 50% from weapon Base+Random, 38.5% from 200 Mainstat, 11.5% from 200 Luk, you can multiply Mainstat/Luk by 1.25 to meet the 250 cap. (112.5+6.7375 % melee)*(1-(.90875-.84375))*(95/85) = 124.6031875% melee.
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