RE: GGBs - Thursday the 12th + LTS - Thursday the 12th (Full Version)

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ruleandrew -> RE: GGBs - Thursday the 12th + LTS - Thursday the 12th (11/13/2020 3:29:21)

Damage output for tier A armour (class/ race armour): 1.1 units of damage
Damage output for tier B armour (mastercraft armour): 1.05 units of damage
Damage output for tier C armour (standard armour): 1 units of damage

Armour in Adventure quest will be balanced according to the armour's tier.


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2 (mp to hp) conversion limit will hurt player when player try to recover hp using mp potions. I think (mp to hp) conversion limit should be 5.

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https://forums2.battleon.com/f/tm.asp?m=4415714
http://forums2.battleon.com/f/fb.asp?m=22385874




Heroes of the Scape -> RE: GGBs - Thursday the 12th + LTS - Thursday the 12th (11/13/2020 7:57:31)

@above: Mana potions are not designed to heal your HP. That's what Health potions are for. This item is an emergency contingency plan. You shouldn't be able to fully heal from it.




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