Xang (Full Version)

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Jay -> Xang (12/5/2020 20:00:00)

Xang
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Location: Xang, Chaos Twins

Level: As player
Damage: Scaled
Damage Type: Pierce
Element: Good

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/2
INT: Level*5/4
CHA: 200
LUK: Level*15/16
END: Level*79/80
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 30 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 50 * Level/90 + LUK/20
Pierce: 50 * Level/90 + LUK/20
Magic: 50 * Level/90 + LUK/20
Block: 40 * Level/90 + LUK/20
Parry: 40 * Level/90 + LUK/20
Dodge: 40 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300
Immobility: 300

Attack Types
Attack Type 1 - Approaches target and performs a backflip, striking target for 1 hit of 100% damage.
Attack Type 2 - Casts a swirling barrier around herself, dealing no damage; applies 'Back Off' (+125 Melee/Pierce/Magic Avoidance, reflects 100% of any damage taken back to attacker) to herself for 3 turns. (Pop-up: 'Back off!')
Attack Type 3 - Uses magic to stomp on target for 2 hits of 200% damage, amounting to 400% damage; applies 'Stomped', a 50% Pierce Good DoT effect, to target for 5 turns.
Attack Type 4 - Uses magic to stomp on target for 2 hits of [100+20X]% damage, with +20X Bonus, where X is the number of times Xang has failed to hit a target.
Attack Type 5 - If Xang has less than 50% of her maximum HP remaining, uses magic to stomp on target for 2 hits of 100% damage, amounting to 200% damage; heals both herself and her target for 100% of her max HP value, for a maximum of 3 times. (Pop-up: 'Let's try this again!' <0-2> heal(s) left.)

Other information
  • If Xang fails to hit a target, she will become enraged, increasing value X by 1 per missed hit. (Pop-up: Xang is getting mad that she can't hit you.)
  • Xang's 'Back Off' effect from Attack Type 2 will also be applied to Xing in the Chaos Twins duo challenge.
  • Xang follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 1 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Repeat, interrupting her rotation to use Attack Type 5 whenever applicable.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Xang.png[/image]

    Thanks to Solanaceae for Attack Type 5 information.




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