Primate Murder -> RE: Why is Technomancer considered one of the best classes now? (12/29/2020 2:50:51)
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For general questing, Mana Eruption skill is pretty badass - you deal reasonably high damage and actually gain mp. Basically, you start each fight with a free 250% damage attack. Personally, though, I only started using Technomancer when I got to fighting Inn challenges. There are several reasons for that: - Fist of all, powerful stuns. Event Horizon lowers monster's All Resist by 50 (which is also great for boosting your damage or fighting monsters with high All Res - I'm looking at you, Sepulchure), giving you fairly high chances to stun the monster with 100 Immobility Res. Sonic Boom Blaster inflicts another -50 Imm Res for the round, which - paired with 200 Mischief pet dragon - gives you a 50% chance to stun monsters with 200 Immobility Resistance. - Secondly, high Bonus. Tog Drone Tracking gives you +100 Bonus for 5 turns, which is ridiculously useful. Add in +200 Bonus multi with only a 2-turn cooldown and those aggravating high-defense monsters become only a mild nuisance. - Vent Heat inflicts Health Resistance - with proper timing, you can stop the monster from healing themselves. - Finally, Technomancer has some pretty great sustain. It can restore hp and mp, and its attacks actually grow stronger the less mp you have remaining. quote:
thinking of buying ChaosWeaver, is it any good? Chaosweaver is currently considered one of the best classes in the game due to being a quintessential glass cannon. Who doesn't like killing all monsters in 3 turns or less?
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