Ciddy -> RE: =AQW= New Class Suggestions (2/21/2024 17:50:53)
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Sinless Shotelai Description: A thousand years of starless slumber, awakening long after those they knew had gone before them only to be once more a single grain standing against the never-ceasing tide of evil. Though it is the highest honor, why do they weep so bitterly, Hero? Weapon Damage: 10%, 1.0 speed Stat model: Dodge Melee Recommended Enhancements: Thief Special Effects: Sinless Shotelai gain mana when they: Strike an enemy in combat (more effective on crits) Dodge any attack (restores HP as well) Ludic Peck (auto-attack) Rank Needed: 0 Mana Cost: 0 Mana Mana Cooldown: 1 Second Type: Physical Range: A short-range attack that deals damage to 1 target. Description: A playful strike, putting distance between yourself and the opponent. Each hit applies Bushcrow Stance, increasing your Dodge by 5% up to 8 stacks for 4 seconds. Also applies Punctured to the target, a DoT that deals 1% weapon damage for 6 seconds, stacking infinitely. Can’t crit. Meandering Road Rank Needed: 1 Mana Cost: 10 Mana Mana Cooldown: 4 seconds Type: Physical Range: A short-range attack that deals damage to 1 target. Description: Slip past the opponent's guard, delivering a moderate blow. Damage is increased by Bushcrow Stance stacks, consuming those stacks. Applies Punctured to the target for a number of stacks equivalent to the number of Bushcrow Stance stacks consumed. Can’t crit. Giant-Killer Rank Needed: 2 Mana Cost: 15 Mana Mana Cooldown: 6 seconds Type: Physical Range: A short-range attack that deals damage to 1 target. Description: A firm strike that circles around your haggard opponent, toppling them off balance. Consumes Punctured stacks on the target, applying an equivalent number of stacks of Throes to the target, decreasing Dodge and increasing incoming physical damage, outgoing damage, and Haste by 1% for 12 seconds, stacking infinitely. Can’t crit. Lamb’s Mercy Rank Needed: 3 Mana Cost: 20 Mana Mana Cooldown: 12 Type: Physical Range: A short-range attack that deals damage to 1 target. Description: Viciously strike at your prostrate opponent, dealing strong damage. Cannot be used if the target has no stacks of Throes. Damage is marginally increased by Throes stacks on the target, consuming those stacks. Applies an equivalent number of stacks of Punctured to the target. Can’t crit. Lily’s Poise Rank Needed: 4 Type: Passive Ability Description: How beautiful, a blade that cuts as gentle as the lily sways in the wind. Increases Dodge by 40% and Haste by 20%. Coral’s Lustre Rank Needed: 4 Type: Passive Ability Description: How ugly, this coral red color staining the blade. When Bushcrow Stance is active, outgoing damage is increased by 5% for each stack. Blade Psalm Rank Needed: 5 Mana Cost: 40 Mana Mana Cooldown: 24 Type: Physical Range: A short-range attack that deals damage to 1 target. Description: At the centre point of brutality and grace, your blade strokes briefly reach their most excellent, dealing massive damage to your opponent. Damage is greatly increased by Punctured stacks on the target, consuming those stacks. For each consumed stack of Punctured, a stack of Bushcrow Torpor is applied to you, decreasing Dodge by 1% up to 120 stacks for 12 seconds. Can’t miss but can’t crit. Leonine Triumph Rank Needed: 10 Type: Passive Ability Description: Starting at rank 1, all skills have a 20% chance to apply Leonine Triumph, increasing DoT damage by 200% for 2 seconds. - Notes - - Most of the skill damage values are left ambiguous because I have absolutely not a clue how much is considered too high or too low.
- At the 24-second mark, Ludic Peck in conjunction with Punctured stacks without Leonine Triumph procs and Coral's Lustre should have dealt around an average of 58% weapon damage per second up till that point if the skills had been used properly. Comparably, to match the average auto-attack DPS of Yami no Ronin, for example, around 30 seconds of correct skill usage would have to have elapsed.
- While it is true that the Sinless Shotelai could theoretically reach absurd DPS through Punctured stacks, as far as I can determine, that process would be too long and time-consuming to have any meaningful application beyond bosses with absurdly high HP.
- That, in turn, is exactly what this class is designed to be. The Sinless Shotelai is supposed to be an extremely selfish boss-soloing class built around looping Punctured and Throes stacks, the latter skill of which actively harms non-dodge-based classes, to achieve boss-kill DoT or otherwise to drop Blade Psalm nukes on high HP bosses.
- It lacks sorely against lower-HP bosses, as its kit takes far too long to meaningfully come online for most of combat, meaning that against low-mid HP bosses, other solo classes would consistently outperform.
- Besides Leonine Triumph which is unstackable but loopable, the Puncture, Bushcrow Stance, and Throes auras are all stackable.
- Acquisition - Reputation Requirements: Sandsea Rep 10 Good Rep 10 Loremaster Rep 10 Rank Requirements Warrior Rank 10 Rogue Rank 10 Minimum player level of 80 or something similar. Perhaps a series of quests for acquisition, beginning from Loremaster Maya. The class is themed around the Aksumite/Abyssinian shotelai swordsmen, so I think framing it in-lore as the paladin-equivalents of an enclave of Celestials or ancient good empire situated in the region of the modern Sandsea. The lore blurb for the class itself would probably play in here, maybe the Sinless Shotelai were swordsmen of this empire who willingly gave themselves to have their spirits preserved with necromancy so as to rise again to combat evil/chaos/whatever when the world is in need of them again? Maybe the questline could center around finding the tombs of these swordsmen and resurrecting them, either through more archeology/ancient history-themed quests, or quests that strong-arming it by bringing in any one of the 200 million evil NPCs that can use necromancy.
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