Vellup -> Quadforce Damage Boost v. Emblems? (1/29/2021 18:29:23)
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Since Quadforce doesn't seem to have any upkeep unless you activate the stat boosts, it seems to work pretty well as a general damage booster. Am I correct in assuming the boost is multiplicative? The physical emblems seem to have a boost of 1.19, whereas, if I'm reading the math right, Quadforce with melee or ranged should be 1.2? Does this mean that Quadforce is 100% better than emblems for STR characters for 0 upkeep, but the quadforce boost is inferior to emblems for INT characters? (Assuming INT boosts for Quadforce are 1.1 for spells, 1.15 for magic weapons, and emblems are 1.253 for magic weapons?) If the math is correct, does this mean that as far as weapon attacks go, Quadforce is actually equal to Blood Contract for STR weapons? (Blood Contract = 1.2 boost, Quadforce = 1.2 boost?) The math can be a bit confusing, so I wanted to make sure I have the numbers right so I know how to compare the miscs in my inventory so I can decide which ones to use and which ones to store.
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