Wolfwing (Full Version)

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DemonicDarkwraith -> Wolfwing (3/9/2021 15:29:15)

Wolfwing
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Location: Wolfwing, the Outcast

Level: As player
Damage: Scaled
Damage Type: Melee
Element: ???

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*15/4
DEX: Level*15/8
INT: Level*15/16
CHA: 100
LUK: Level*5/4
END: Level*15/16
WIS: 0

Avoidance and Defense
Melee: 25 * Level/90 + LUK/20
Pierce: 25 * Level/90 + LUK/20
Magic: 25 * Level/90 + LUK/20
Block: 25 * Level/90 + LUK/20
Parry: 25 * Level/90 + LUK/20
Dodge: 25 * Level/90 + LUK/20

Offense
Crit: LUK/10
Bonus: 50 + Level/5
Boost: 0%

Resistances
Health: -10
All: 10
Shrink: 300
Immobility: 300

Attack Types
Attack Type 1 - Wolfwing opens a portal of bats below his target for 4 hits of 100% damage, amounting to 400% damage; applies 'Bat Bitten', a 100% Magic ??? DoT effect, to target for 5 turns. (Pop-up: 'Are you strong enough to join my clan?')
Attack Type 2 - Wolfwing dives and claws his target for 1 hit of 400% damage, with +50 Bonus; applies 'Crippling Claw' (-50 Boost) to target for 4 turns.
  • Every second use of this attack does not apply 'Crippling Claw'.
Attack Type 3 - Wolfwing summons a swarm of chaotic eyeballs, dealing 2 hits of 100% damage, amounting to 200% damage; applies 'Swarming' (+25% Boost) to himself for 5 turns inclusive. (Pop-up: 'I have the power to start over...')
Attack Type 4 - Wolfwing dives and claws his target for 1 hit of 600% damage. (Pop-up: 'Fall!')
Attack Type 5 - Wolfwing opens a portal of blood explosions for 6 hits of 100% damage, amounting to 600% damage, with +50 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Bat Bitten', a 100% Magic ??? DoT effect, to target for 5 turns. (Pop-up: 'No... No, not like this!')
  • If Wolfwing is below 25% of his maximum HP, this attack instead performs 6 hits of 150% damage, amounting to 900% damage.
Attack Type 6 - Wolfwing dives and rapidly claws his target for 4 hits of 400% damage, amounting to 1,600% damage, with +100 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Crippling Claw' (-50% Boost) to target for 4 turns.
  • Every second use of this attack does not apply 'Crippling Claw' and gains +50 Bonus instead.
  • If Wolfwing is below 25% of his maximum HP, this attack instead deals 4 hits of 500% damage, amounting to 2,000% damage.
Attack Type 7 - Wolfwing summons a ball of blood magic for 4 hits of 100% damage, amounting to 400% damage, with +50 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Swarming' (+25 Boost) to himself for 5 turns inclusive. (Pop-up: 'I will survive this, but will you?')
  • If Wolfwing is below 25% of his maximum HP, this attack instead deals 4 hits of 150% damage, amounting to 600% damage.
Attack Type 8 - Wolfwing dives and rapidly claws his target for 4 hits of 100% damage, amounting to 400% damage, with +50 Bonus; heals Wolfwing for 50% of the damage dealt for each successful hit; applies 'Blood Scent' (+75 Health Resist) to target for 3 turns inclusive. (Pop-up: 'Never... alone... again!')
  • If Wolfwing is below 25% of his maximum HP, this attack instead deals 4 hits of 200% damage, amounting to 800% damage.
Other information
  • Wolfwing cannot take more than 50% of his remaining HP, rounded down, from any fatal direct attack and can only be defeated by DoT effects.
  • Wolfwing follows a skill rotation; Attack Type 1-> Attack Type 2 -> Attack Type 3 -> Attack Type 2 -> Attack Type 4 -> Repeat.
  • Upon falling below 50% of his maximum HP, Wolfwing follows a skill rotation; Attack Type 5-> Attack Type 6 -> Attack Type 7 -> Attack Type 6 -> Attack Type 8 -> Repeat, continuing where his first rotation left off.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Wolfwing.png[/image]

    Thanks to Solanaceae and AstralCodex for information.




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