The_element -> RE: =DF= March 26th Design Notes: Reimagined: March 2021 (4/13/2021 16:15:27)
|
@ NotKun- quote:
I like how you quoted me and then proceed to ignore the portion of it where I mentioned that since reverting the changes he mentioned that he had overestimated the impact that boosted trinket skills had on the Inn meta, this statement was made in conjunction with reverting the boost changes and is certainly more relevant than the quote you keep using which was part of an ongoing discussion the night prior(yes I was incorrect about when it was in my original post) about the changes. I didn’t quote that part, because it seemed you were confused about his quote. Here is a quote by Verlyrus from his Twitter on 11/04/21: quote:
Regarding why these changes were made/reverted: I should have thought out the changes better before implementing them. I think there's still issues that need to be solved regarding Trinkets and Boost and usability, but I was also overestimating their impact. It’s obvious that Verlyrus thinks that there are issues with boosting high damage trinkets (like cannon, chi blast and DFF), but boosting trinkets itself can stay. It’s very likely that these high damage trinkets are going to get a damage nerf. quote:
You keep mentioning chaosweaver trivializing fights with cannon/chi blast without actually addressing my point regarding its use case being niche even for chaosweaver or providing any actual examples of this happening. Also the fact that you are lumping chi blast (a trinket that is completely irrelevant to the inn meta outside of AARGH where it is used simply to increase clear time and is not needed) with cannon tells me that you clearly don't know what you are talking about. I was lumping cannon, chi blast and DFF together as these are the 3 trinkets with very high damage, I thought this was obvious. It’s also good that you edited your post to state that chi blast is used quite a lot in AARGH. Come next inn challenge, it wouldn’t surprise me if these 3 trinkets are nerfed. quote:
Once again you continue to circle back to simply restating what you assume to be his intent even if in the last reversion he clearly stated that he overestimated the use of boosted trinket damage in the Inn meta. Once again, here is a tweet by Verlyrus: quote:
Regarding why these changes were made/reverted: I should have thought out the changes better before implementing them. I think there's still issues that need to be solved regarding Trinkets and Boost and usability, but I was also overestimating their impact. quote:
You can assume all you want about the stats that these trinkets will gain after the 300% nerf you assume will happen but that does not "justify" their use, they will simply not be used, a 300% damage trinket does not have enough upside over the all stat trinkets (because for like the 400th time their use case in their CURRENT state is already niche and certainly does not trivialize challenges). I believe we will never agree on this issue, but ultimately boosting cannon on chaosweaver is too strong, there’s a reason why none of chaosweaver’s native skills have a base damage of 400%. Ultimately, my feelings for balance in this particular issue are closer to Verlyrus, so expect nerfs to cannon, chi blast and DFF in the future. quote:
I won't be mentioning DFF because its a rare and requires another rare to actually be good and yes I agree that its current damage percentage is ridiculous. At least we can agree on something :--) quote:
Since your key point seems to be that chaosweaver trivializes fights through the use of cannon, do you have any actual examples of this occurring? I’m not going to give you a long list of where chaosweaver can trivialize a fight with cannon, but it’s well known that when chaosweaver is combined with chi blast/cannon it can fodderize many challenges especially in AARGH and of course, both cannon and untangle can easily trivialise Zeclem.
|
|
|
|