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			  | TFS ->   AdventureFiend, The   (5/10/2021 23:11:59) |  
			  | The AdventureFiend
 ???
 
 Location:  The AdventureFiend,  Myths of Aspenvale,  The AdventureFiend Appears!
 
 Level: As player
 Damage: Scaled
 Damage Type: Magic
 Element: Fear
 
 HP: Scaled
 MP: Scaled
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Stats
 STR: Level*5/2
 DEX: Level*25/8
 INT: Level*5/8
 CHA: 0
 LUK: Level*5/4
 END: Level*5/4
 WIS: 0
 
 Offense
 Boost: 0%
 Bonus: 10 + Level/5
 Crit: 25 + LUK/10
 
 Damage Multipliers
 Non-Crit: [100+STR*3/20]%
 Dex: [100+DEX/40]%
 DoT: [100+DEX/4]%
 Crit: [175+INT/10]%
 
 Defense
 Melee: 65 * Level/90 + LUK/20
 Pierce: 65 * Level/90 + LUK/20
 Magic: 65 * Level/90 + LUK/20
 Block: 65 * Level/90 + LUK/20
 Parry: 65 * Level/90 + LUK/20
 Dodge: 65 * Level/90 + LUK/20
 
 Damage Reduction
 Non-Crit: 0%
 DoT: 0%
 Crit: 0%
 
 Resistances
 Shrink: 300
 Immobility: 300
 
 Attack Types
 Attack Type 1 - Recovers 2.5% of its max HP; the AdventureFiend bites its target for 1 hit of 100% Magic Fear damage.
 Attack Type 2 - The AdventureFiend spits a fireball at its target for 1 hit of 100% Magic Fear damage; applies 'Decay', a 100% Magic Null DoT effect, to target for 1 turn.
 Attack Type 3 - The AdventureFiend focuses and whips its target with its tail for 1 hit of 400% Magic Fear damage, with +400 Crit.
 Other informationEach use of this attack will apply 'Refocused' (+25 Bonus, +25% Boost, increasing by an additional +25 each time this attack is used) to itself for 99 turns inclusive. (Pop-up: The AdventureFiend refocuses its attacks!) 
If The AdventureFiend's previous attack has missed, this attack will gain +200 Bonus. (Pop-up: The AdventureFiend refocuses after its miss!)
 Upon taking 2 hits in a single turn, The AdventureFiend will apply 'Reactionary' (+600 Melee/Pierce/Magic Avoidance) to itself for the remainder of the turn. (Pop-up: The AdventureFiend learns from your attack pattern!)
 Upon being hit by a direct attack 20 times, The AdventureFiend will remove all 'Refocused' effects from itself. (Pop-ups: The AdventureFiend is losing focus as it gets hit. / The AdventureFiend loses focus.)
 The AdventureFiend follows the skill rotation; Attack Type 1 (×2) -> Attack Type 2 -> Attack Type 3 -> Repeat, and will pause its rotation to use Attack Type 3 a single time after missing any attack.
 
 [image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/monsters/TheAdventureFiend.png[/image]
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