Zennistrad -> What classes do you want to see after Necromancer/Archmage? (6/28/2021 11:20:17)
|
With the Necromancer revamp on the horizon, and Archmage coming in 2022, what are your hopes for any possible class revamps after that? I believe it was stated that Dracomancer could be next, but as far as I can tell that's not set in stone yet and it's possible we may see plans change before then. With that being said, what would be the classes you most hope to see get revamps in the upcoming years? Here are my picks: 1) Rogue/Fighter/Mage Maybe cheating to include three classes here, but I think that once we've got the Tier 3s out of the way, the base three classes could be given some reworks. It would be tricky to balance them in a way so that they're all usable at maximum level without them being too powerful at low levels, but I think it's doable. More importantly, having the base three classes updated to modern standards is excellent for new and returning players, because these are the classes that low-level characters are going to be using when they come back to the game. 2) Treasure Hunter The other Tier 3 class that was teased but never released. It's hard to say what it will entail exactly, but it's been suggested in some places (such as the Pirate Costume armors), that this would be an advancement of the Pirate class in much the same way the Assassin was an advancement of the Ninja class. I could see this as an offensive rogue class that focuses mainly on dealing high amounts of damage with DEX-based skills, with some additional skills that boost LUK use gold to empower attacks. 3) Assassin After Necromancer gets completed, this will be the only currently implemented Tier 3 class to not be up to modern standards. There's already some really good stuff with Assassin, like the initiative bonus and the ability to attempt to instantly kill a foe, and it'd be super cool to see that updated. I could see the Assassin being more of a defensive counterpart to the Treasure Hunter, focusing more on evasion and status ailments in the way that the Ninja does 4) Dragonslayer With Paladins already out as the dedicated anti-undead specialist, Dragonslayer would be an excellent compliment to deal with Dragons, which are likely on parwith Undead as one of the most common monster types in the game. The Golden Dragonslayer armor could also possibly be reworked to use Paladin levels instead of Shadowslayer/Nighthunter armors to help deal with the surprisingly common dracolich-type enemies, though this would likely require making the Golden Dragonslayer available only to Level 120+ characters. 5) Wizard While Wizard's pretty insanely powerful as it is, I think that having it updated to modern standards will still be overall a good thing, especially for Mage characters that aren't able to afford the absurdly powerful Bloodmage armors. There's also dearth of really good mage-focused armors for Earth and Wind, and the elemental robes for these elements could reasonably fill those gaps in the case that nothing else comes out in the next several years. And while Archmage is very likely to be far more focused on general spellcasting and non-elemental magics, Wizard has the advantage of being specifically focused on elemental magic, something that makes it unique among most other classes. Wizard is also likely going to be a prerequisite for both Necromancers and Archmages, so having this required class updated will also benefit a large number of players looking to get into Tier 3 classes.
|
|
|
|