Doomknight V2 stat build (Full Version)

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elite dark slayer -> Doomknight V2 stat build (7/25/2021 6:24:45)

Has anyone done the maths on whether I should focus on DEX, STR or INT for Doomknight V2, now that DEX has been changed? Does it still hold true that INT+LUK is best for raw damage output? If not, what is?




AstralCodex -> RE: Doomknight V2 stat build (7/26/2021 16:08:27)

DEX and STR are about equal, assuming you can use Lingering regularly. STR makes your Inner Darkness a fair bit stronger, but DEX does slightly more damage otherwise. It doesn't really matter either way.

To maximize damage, use STR/DEX.

If you're eating a red fruit for Inner Darkness, then use INT/DEX.




elite dark slayer -> RE: Doomknight V2 stat build (7/27/2021 3:02:58)

I see. Thank you very much.




Cyrenius -> RE: Doomknight V2 stat build (7/27/2021 13:36:59)

I used to use STR, then I switched to INT (since I use mostly scythes), then I switched to DEX, which I think is the most balanced. I use 200 LUK / 45 WIS if I'm grinding, 200 END / 45 WIS if I'm doing inn challenge fights.

STR gives 20% more damage on normal attacks (which if your crit is 100 or less most of your attacks will be), INT gives 20% more damage for crits, DEX gives 7.5% more damage on all attacks.




elite dark slayer -> RE: Doomknight V2 stat build (7/31/2021 7:50:40)

Thank you!




AstralCodex -> RE: Doomknight V2 stat build (7/31/2021 15:00:05)

Note that Cyrenius is a bit wrong - DEX gives 5% more damage on all attacks, but 50% more damage on DoTs, and INT increases the crit multiplier by 0.2x, which is closer to a 10% increase in damage on your critical hits than a 20%.




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