Sphinx Jevoha -> The new Ghost-Necromancer Cavalry Armors (10/15/2021 14:55:58)
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First of all, a big thank you to the staff for releasing these awesome, very unique armors! The artwork is great, although the rider could be placed a little higher on the dragon - in his current form, his entire upper body and lower body are hidden from view, so all that beautiful artwork is squandered. Coming to the armors themselves, they are superb in everyway: leans, skills, etc. I have just a few comments: a) Why don't the OP skills (Destruction Burst, Arctic Tornado, etc.) take into consideration Elemental Vulnerability when seeking? The Wind Necromancer armor can't use Arctic Tornado because if the monster's base Ice resistance is 1% higher than its Wind, it will deal Ice damage, even if it has 200% Wind Elemental Vulnerability. b) Is the Bleed effect on the Wind version optimal? Bleed is DoT, and is meant for FD armors with max END. The Wind version has Spellcaster lean, so you want to burst the enemy down, not slowly whittle him down. c) The Fire version uses INT, CHA and LUK. Without DEX, will you be able to land the dragon's breath attack (assuming it uses DEX for accuracy)? d) The Ice version features a "Standard Ice Spell", but that thing is annihilating targets for 4,000+ damage consistently. Is this Chilling Haunt superior to Arctic Tornado then? I bought these 3 versions; the Earth one isn't my thing. Many thanks for the armors, and Battle On!
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