MetalKnight -> RE: MetalKnight's Ironkeeper Armory Suggestion. (8/9/2023 17:59:42)
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DeathKnight King =================================== Example: Level: 150 Power: 5 Location: The Void Monster Lean: Offensive Element: Dark Resists: Fire: 100% Water: 50% Wind: 50% Ice: 50% Earth: 50% Energy: 50% Light: 13% Darkness: 13% Void: 100% M/R/M: Melee/Magic focused. Stat Distribution: STR: 300 DEX: 0 END: 300 INT: 0 CHA: 0 LUK: 50 Relic Wave Mechanic: Four waves, but instead of waves, it's the boss only, with three relic items - Weapon, Shield, and Armor. Last wave is DeathKnight King. -Must damage the relics as you can go, before DeathKnight King grow powerful slowly before Phase HP 2 -Instead of SP nuke, DeathKnight King can buff himself with any relics as grow powerful, affecting his attacks into strong, and Phase HP 2's Necrotic Curse before you damaged three relics. -If the relics are destroyed, DeathKnight King change the SP Buff to enhanced Necrotic Curse attack as SP Attack. -the Relics prevents any incoming damages to the DeathKnight King, so you need destroy the relics first before attack him. Animation ================================= Intro Animation: walk slowly as dragging his heavy greatsword in the ground, then pull it, then pierce into the ground. holding his weapon with two hands, while his animated shredded cape flowing slowly, he breath slowly as let a cold, fog breath. Idle Animation: Still standing as holding the heavy greatsword with two hands, as the ground is pierced with the greatsword. Block Animation: get hit, but still standing as grip the greatsword tightly. Attack1 Animation: Walk slowly as dragging his heavy greatsword, then unleash a powerful uppercut slash, then horiziontal slash quickly. then return to his spot. Attack2 Animation: Sometimes Walk slowly, then unleash his powerful uppercut slash with massive damage. Sp Buff Animation Phase 1: rise his greatsword, red lightning suddenly appear as it covered the weapon, then it's heading to himself as if his relics grow powerful slowly. Sp Attack Necrotic Curse Phase 2: everything suddenly dark except the player and DeathKnight King... he walk slowly as his greatsword glow with a red eerie aura, while his eyes are so glow red. unleashing his necrotic attack - unleash his uppercut slash, with a exploding necrotic aura. ========================================= Effect: - Freedom, softcap damage and form shift immunity. - When DeathKnight King use his sp, it buff his relic set to enhance his attacks and its phase 2 Necrotic curse.* - the three Relic items protects DeathKnight King from any incoming attacks, cause the player's damages zero.** - If three relics are destroyed, it trigger DeathKnight King's Phase 2, and switch SP buff to his Necrotic Curse SP.*** - When DeathKnight king Phase 2 unleash his SP attack - His Necrotic Curse on the player, cause a powerful sipinon poison.**** *His relics grow powerful! **His Relics prevent your damages to DeathKnight King! ***His relics are destroyed! DeathKnight King isn't protected anymore! ****DeathKnight King unleashed the Necrotic Curse on you! Appearence: This Description: Long time ago, the DeathKnight King was a human, and defender once. But after his relics are corrupting him slowly, against his own friends and betrayaled the king. his humanity is fading slowly, and becoming the Deathknight of the king! Will you defeat the DeathKnight King... or face your death?
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