JhyShy -> RE: JhyShy's Weirdo Workshop (11/8/2022 2:31:28)
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No-Drop Reworks If Free effects are not feasible, just change them to flavor effects -3 MRM and all that Jazz Ultra Guardian Reworks FSB(Either Guardian blade or Ultra-Guardian Scythe)- Effects of the armors are increased Mighty with FSB will increase the heal of both the toggle and the free effect Deft with FSB will reduce the cost of the toggle Insightful with FSB will make the spell do 2 more additional hits (Has special animation) FSB but with AWE weapons- Mighty doesn't get increased SP heal but instead focusing on healing the player's HP Deft will heal based on the damage dealt by the dodge and get it's cost reduced Insightful will gain an ele shield or a chi shield every time a spell is cast Edits: Changes in FSB: Instead of making deft deal more damage it just reduced the cost some more Changes in "FSB but with AWE" part: Changed Mighty's to instead of healing SP it just heals HP Mighty UltraGuardian Plate- MC FO [Element] armor. MC is spent on skill compression Appearance- Same but taller, straighter back, lacking spikes on the hands (Basically the armor has the physique and height of the Paladin armor) Animation- 2 hits Effects- You gain an FO Lean You gain 1 skill Free effect (Yeah I'm copying Aerin's thing, sorry Aerin)- Regenerates SP per turn (Like 5% melee's worth, idk how to math) Skill- Ultra strike- toggles the armor to do 4 hits, imbues the armor to do no drop element, pays either ele comp or sp or accuracy or smthn to regenerate SP per hit. Description- A newer version of the ultra guardian armor, retooled and revamped with Yulgar and Uldor's new techniques and experience. Deft UltraGuardian Leathers- MC FO [Element] armor. MC is spent on skill compression Appearance- Same but taller, straighter back (Basically the armor has the physique and height of the Paladin armor) Animation- 3 hits Effects- You gain an FO Lean You gain 1 skill Free effect- Reduces the cost of the skill Skill- Ultra sneak- toggles the armor to gain more MRM, and retaliate with the no-drop's element. Description- A newer version of the ultra guardian leathers, retooled and revamped with Yulgar and Uldor's new techniques and experience. Insightful UltraGuardian robes- MC FD [Element] armor. MC is spent on skill compression Appearance- Same but taller, straighter back (Basically the armor has the physique and height of the Necromancer armor) Animation- 2 hits Effects- You gain an FD Lean You gain 1 skill Free effect - If a spell is used, you regenerate MP based on the attack Skill- Ultra spell- A 4 hit* efficient spell that follows no-drop element. (If the armor is neutral, the armor instead deals 8 hit of all elements) Description- A newer version of the ultra guardian robes, retooled and revamped with the various Guardian's new expertise and experience. Edits: Changed the armor from FO to FD Removed the lean toggle, didn't make it full on spellcaster lean because everyone is saying spellcaster lean no-drop is too powerful it seems. UltraGuardian Shield- MC [Element] Shield. MC is spent on compression. Appearance- TBH I wouldn't mind if you guys went with a new design or revamp it's art, the one we have right now is, it isn't the best. Especially cause of those spikes. Free effect- If the player dodges an attack (any attack) it heals SP. Effect- Compresses stat drive. Pressing on the shield will open a menu on which stats the player would like to be boosted (+50). STR, INT or DEX, the player can choose one or a combination of these but the more main stats the higher the cost. AWE reworks FSB- If all are equipped, at the start of the turn your foe gains Panic OR FSB- The player gains +105 Initiative (Renamed AWE inspiring or Myth privilege) with the monster gaining like -105 initiative or a small bit of panic just anything to hinder them or debuff them. OR Lv 1000's FSB suggestion is also awesome Mighty Armor of AWE- MC FO [Element] Armor. MC is spent on compression Appearance- Same Animations- 3 hits (Uses the 120% attack animation) Effects- Gain an FO lean Gains 1 skill Free effect- Armor has a toggle to increase damage but sacrifices SP Skill- Crushing AWE- Overcharged spell (Costs SP) that gives the player. Ele empower and STR stat boost. It is spread to 4 turns (If possible you could add in @CH4OTIC's Acceleration) (Skill was originally QC but I think that would diminish on it's already small boost (Cuz it's spread out to 4 turns) Edits: Made the armor into FO because tbf, the free effect was just a quick fix or a staple over what the armor is really for Replaced the efficient choke skill with what we have now TBH I'm not really feeling this updated mighty AWE revamp, There's very little explanation on what else AWE stuff can do aside from "Subjugate" death and being made by the greatest mages and blacksmiths. So I just went with what "Making it's user unbeatable" to me means gameplay offense focused wise Deft and Insightful armor of AWE + Shield of AWE- The ideas I had were eh, plus I believe @Lv 1000 aka Aerin had much better ideas, really liked their reworks for these.
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