Sapphire -> Booster Pets-> Celerity (11/29/2021 11:27:47)
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Hi, I would like to discuss if booster pets/guests should gain double the boost on the next turn during a celerity turn. 1. Other types of boosts stack, namely bun-barret/pig drake. Inconsistent game mechanics, and cherry picking. 2. Other effects stack. If your pet/guest does ele vuln, blind, daze, fear etc etc etc etc they will stack. Inconsistent, and cherry picking again. 3. With guests, it is taking your upkeep cost twice, for NO EFFECT ENHANCEMENT. *Important*-> 4. Booster pets, if on a celerity turn, the stack would technically be on a 1 turn delay. This is just like block boosting pets/guests, which as mentioned, STACK. So are we cherry picking one effect and say it's ok to stack, but other effects no? a. With the booster pets out, you attack with the single round enhancement. b. If celerity is there, you attack again. c. Booster pets and guests go twice, and the stacked effect would only help *next round*, not this round. If you gain celerity , your normal non-booster pets and guests help *THIS ROUND*, so they each go twice NOW. If it's taking away your upkeep cost, if other pets/guests stack their effects, if other pets get to help you THIS round, if in theory booster stacking would only apply on a 1 turn delay, then WHY doesn't booster pets stack their effect? I would like to see in this discussion a valid argument as to why this *shouldn't* happen? The game is now such that, against most monsters all these powerful effects help you mow regular monsters down easily anymore, where the only issue with effects come against boss monsters, which tend to have damage caps and this change wouldnt help at all versus them. I really don't reason NOT to make this change.
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