Sapphire -> RE: Trade feature (1/1/2022 20:19:46)
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My thoughts are that the single biggest issue comes from the implementation of such a system. It would need to be impervious from abuse, and be fair. And the regulation, or lack thereof, would need to be fleshed out. IO'll get back to that in a second. But I tend to feel as though all other arguments are just personal opinions and what might be an issue for 1 player wouldn't be an issue ever in a million years for the next. So, to me, it's distractionary. Assuming a perfect implementation, there could still be perceived issues by some that I simply don't believe is there at all..... BUT.. You either have to heavily regulate it, which means more work, or not at all, which if the right implementation was to be had, IMO should be the preferred method. In the end, I do see it being a massive project that could be wrought with fraud, cheating, and it even end up a waste of time. If there's too much of a gamble perceived, or "rare item hoarders" never wanting to trade anything because they're...hoarders, the only subset of people willing to participate are hoarders collecting MOAR or players who could care less if an item is rare, they just want upgrades somehow, or they want specific functionality. And honestly, the more I think about it, even after my original post, the real answer to anyone's desire to have a trade system is likely just creating new items with the older item's functionality, just like the server caps were done with the frostval caps. And then keep working on making sure the size of the perma rare item pool no longer grow in size, if not outright shrinking it somehow. Likely due to staff size, limits to time, ie the same reasons for EVERYTHING, and the always chance there'd be frivolous activity, this is and will always be a pipe dream, and if something like this was ever in the cards, it long past that time ...ie back when the game had more players and thus, more dedicated staff . (Less Artix games to manage, also) If there is a concerted effort to bring similar functionality back, a trade system isn't needed. Didn't mean to kind of go against my OP, but had time to think.
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