AstralCodex -> RE: =DF= March 18th Design Notes: Book 3: The Awakened Depths: The Way Forward (3/20/2022 16:36:19)
|
Cool quest! I really appreciated the double story release this month. Also, it's pretty cool how the new ring is BiS BPD, though I'm a bit puzzled by why it also needed to be BIS for so three different resistances. I still think DK Relic barrier change was unnecessary, and think the comments calling for it were quite misguided. DeathKnight did the fight fine before the change and it didn't make the fight noticeably easier after. (Before, you'd just swap to evil res gear after killing Achilles. Now, you don't have to, but doing the swap makes the fight easier, so you probably should anyways.) It felt like a change that added complexity for no reason - before, we had a simple rule for what triggered Patroclus ("don't use statuses that increased your stats!"), and now, we have to memorize another exception that doesn't really matter. I also think it's pretty inconsistent that DK Relic barrier was changed because people claimed it was "arbitrarily blocked" that it wasn't actually blocked from, while other perma status classes can get owned significantly harder in other fights without any changes in those fights. EDIT: that's not to say that I think all the old fights should be changed. Far from it - I think there are better things to spend development time on than to retag all the class passives to be ignored by bosses. I also think that having soft bans can make for interesting challenges for players to overcome - for example, I think Cyromancer's Pyromancer Weird Duo is very cool, and I enjoyed doing Failed Doom with DoomKnight.
|
|
|
|