Maximillian Lionfang (Full Version)

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DemonicDarkwraith -> Maximillian Lionfang (5/15/2022 16:56:40)

Maximillian Lionfang
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Location: Lionfang, The Zealot

Level: As player
Damage: Scaled
Damage Type: Melee
Element: ???

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/4
INT: Level*5/4
CHA: 100
LUK: Level*25/16
END: Level*25/8
WIS: 0

Offense
Boost: 0%
Bonus: 20 + Level/5
Crit: 20 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 20 * Level/90 + LUK/20
Pierce: 20 * Level/90 + LUK/20
Magic: 20 * Level/90 + LUK/20
Block: 20 * Level/90 + LUK/20
Parry: 20 * Level/90 + LUK/20
Dodge: 20 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
All: 25
Shrink: 300
Immobility: 300

Attack Types
Attack Type 1 - Approaches and stabs its target for 1 hit of 100% Melee ??? damage; automatically applies 'Curse of Chaos', a 33X% Melee Null DoT effect, to target for 99 turns. (Pop-up: Lionfang: 'Another servant of Evil! Here to bar my righteous path?')
Attack Type 2 - Whips its target for 2 hits of 100% Melee ??? damage, amounting to 200% damage; automatically applies 'Power Drain' (-300 Immobility Resist) to target for 4 turns; randomly targets one of three pads (see below).
Attack Type 3 - Uppercuts his target for 1 hit of 100% Melee ??? damage; applies one of two following effects, at random, each for 4 turns inclusive:
  • 'Shieldbreaker' (-90 Melee/Pierce/Magic, +80 Health Resist)
  • 'Swordbreaker' (-50% Boost, +80 Health Resist)
Attack Type 4 - Casts a mass of chaotic energy for 7 hits of ~71.4% Melee ??? damage, amounting to 500% damage.
  • If the player is not in a safe pad, this attack will instead deal 7 hits of ~171.4% Melee ??? damage, amounting to 1,200% damage, with +500 Bonus and applies 'Essence Draining' to target, stunning it for 4 turns. (Pop-up: Lionfang: 'Miserable foe, I have you!')
Attack Type 5 - Powers up and charges his target for 1 hit of Melee ??? damage; applies 'Power Shift' (+50% Boost) to himself for 5 turns inclusive; automatically applies 'Curse of Chaos', a 33X% Melee Null DoT effect, to target for 99 turns. (Pop-up upon first use: Lionfang: 'You are no ordinary pawn! But you will fall before long! You can not stop the tide of Good!')
Attack Type 6 - Uppercuts his target multiple times for 4 hits of 100% Melee ??? damage, amounting to 400% damage; applies one of two following effects, each for 4 turns inclusive:
  • 'Shieldbreaker' (-90 Melee/Pierce/Magic, +80 Health Resist)
  • 'Swordbreaker' (-50% Boost, +80 Health Resist)
Attack Type 7 - Whips its target for 2 hits of 400% Melee ??? damage, amounting to 800% damage; applies 'Power Shift' (+50% Boost) to himself for 99 turns inclusive; automatically applies 'Power Drain' (-300 Immobility Resist) to target for 99 turns; randomly targets one of three pads (see below).
Attack Type 8 - Uppercuts and stabs his target for 5 hits of 200% Melee ??? damage, amounting to 1,000% damage; automatically applies 'Curse of Chaos' a 33X% Melee Null DoT effect, to target for 99 turns; applies 'Final Shift' (-100 Melee/Pierce/Magic Avoidance, +100 Health Resist) to target for 99 turns inclusive.
Attack Type 9 - Casts tentacles, uppercuts and stabs his target for 12 hits of 150% Melee ??? damage, amounting to 1,800% damage.
  • If the player is not in a safe pad, this attack will instead deal 12 hits of 250% Melee ??? damage, amounting to 3,000% damage, with +500 Bonus and applies 'Essence Draining' to target, stunning it for 99 turns. (Pop-up: Lionfang: 'Miserable foe, I have you!')
Attack Type 10 - Whips its target for 2 hits of 400% Melee ??? damage, amounting to 800% damage; applies 'Final Power Shift' (+75 Bonus, +25% Boost) to himself for 99 turns inclusive.
Attack Type 11 - Powers up, dealing no damage. (Pop-up: Lionfang: 'It cannot be over. It can not. Chaos, I beseech you, I give you my everything to purge this stain!')
Attack Type 12 - Uses a combination of all attack types for 17 hits of ~176.4% Melee ??? damage, amounting to 3,000% damage; automatically applies 'Curse of Chaos' a 33X% Melee Null DoT effect, to target for 99 turns.
  • If the player is not in a safe pad, this attack will instead perform 17 hits of ~588.2% Melee ??? damage, amounting to 10,000% damage, with +500 Bonus and applies 'Essence Draining' to target, stunning it for 99 turns. (Pop-up: Lionfang: 'At last...')
Attack Type 13 - Powers up, but fails, dealing no damage but plays his death animation, ending the battle. (Pop-up: Lionfang: 'I can... still fight...!')

Other information
  • X is the number of times 'Curse of Chaos' has been applied to target.
  • Lionfang has three Phases:
    • Lionfang will transition to Phase 2 upon completing his Phase 1 rotation.
    • After transitioning to Phase 2, Lionfang will transition to Phase 3 upon falling below 10% of his max HP, where he becomes impervious to all sources of damage for the rest of the battle. (Pop-up: Lionfang: 'Not... yet! I will NOT yield! I cannot!')
  • While fighting Maximillian Lionfang, the player must click the North, Middle, or South pads to evade his attack, signified by the lion insignias on the floor.
    • A warning will precede upon using Attack Type 2, announcing the pad which is safe:
      • North safe; Middle and South unsafe: (Pop-up: Lionfang: 'The forces of Good once marched from the North...')
      • Middle safe; North and South unsafe: (Pop-up: 'I shall hold you here, foul being of Evil in the middle of things!')
      • South safe; North and Middle unsafe: (Pop-up: Lionfang: 'I clashed against Evil in the South! Tore through their unholy ranks!')
    • Starting the second use of Attack Type 2 and onwards, the lion insignias will disappear.
    • Failure to get to a safe pad will cause Maximillian Lionfang to use an empowered version of Attacks Type 4, 9, and 12.
  • Striking Maximillian Lionfang with a critical hit will apply 'Resilient Armor' (+10Y All Resist, where Y is equal to the number of times Lionfang has received a critical hit, capped at +70 All Resist) to himself for the current turn.
  • Maximillian Lionfang cannot take more than 50% of his remaining HP, rounded down, from any fatal direct attack and can only be defeated upon the use of Attack Type 13.
  • Maximillian Lionfang follows the skill rotation, dependent on his current Phase:
    • Phase 1: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Transition to Phase 2 on next turn.
    • Phase 2: Attack Type 5 -> Attack Type 2 -> Attack Type 6 -> Attack Type 4 -> Repeat.
    • Phase 3: Attack Type 7 -> Attack Type 8 -> Attack Type 9 -> Attack Type 10 -> Attack Type 11 -> Attack Type 12 -> Attack Type 13.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/MaximillianLionfang.png[/image]




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