Starflame13 -> =EC 2022= Forge OOC (7/17/2022 10:55:45)
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Welcome, Forge Participants! This thread will be your Out-Of-Context forum for the competitors of the Forge Arena to discuss tactics, collaborations, and plots, as well as to ask questions of your fellow combatants and to provide any additional details necessary to clarify your character or your actions. It should also be used for necessary communications with the Director in requesting extensions. As a reminder, you are required to post every 4 days. While I will do my best to provide 24 hour warnings, please do not rely on these. I must be informed in advance if an extension is needed. Each of the combatants in this arena will be placed at an equidistant starting point. The order in which you are listed in the roster is the relative location you enter the arena in, with the first competitor entering at the North (top) of the arena and moving clockwise around the edge of the arena. Alternatively, you can view this as the competitor listed above you will be on your right and the competitor listed below you will enter in on your left. All contestants are assumed to enter roughly at the same time, regardless of posting order. Feel free to ask me questions within this thread, via PM, or via the AEF RP Discord Server if you have any details you would like clarified. Our Discord Server can be found here. This was the music inspiration for Forge: Cursed. In addition, I will be editing in any questions that may be useful for all combatants to read. Beginning with: What are the dimensions of the arena? Most Paragon Phase arenas share a similar construction when it comes to the dimensions. From the geometric center it is 65 feet (19.8 meters) of terrain until reaching some sort of barrier - a wall or a lethal hazard in most cases. Entrance ways vary by arena in terms of design, but consist of eight equidistant points starting from cardinal North. The smokey barrier above is 30 feet (9.1 meters) overhead. Any projectiles that pass through the smoke barrier are considered “out of bounds” and will not re-enter the arena. But we have fewer than 8 in the arena! While arenas are designed with a maximum occupancy of eight contestants, we'd rather let people spread out and have more arena variety than crowd everyone into a single arena. Any locations after the last person on the roster is placed will be considered vacant, and their entrances will remain closed. Do the gates out of the arena remain open? Yes, but they fill with a smoke barrier once you pass through. If you choose to pass back through the smoke barrier, you will be forfeiting the fight. What's the deal with these pillars? There are 16 pillars of cracked stone, evenly spaced and forming a ring halfway between the outer edge and the center of the arena and extending upwards through the smokey ceiling. Each is about 3 feet (.9 meters) in diameter. Their cracks shed white light, and will cause a static shock at the touch (akin to brushing up against a weak electric fence). The primary light for the arena comes from the column of lightning at its heart. The lightning is constantly moving - as if the energy from its bolt were racing upwards and downwards - but stays within a 6 feet (1.8 meters) circle. It is hot enough to deliver electric burns to anything or anyone that passes through it, but will not cause any further injury expected from lightning. We’re getting judged now right? What are you looking for? Each Director has their own writing elements that they look for and their own methods for selecting the Paragons (and, later, the Champion). I do not use an official point scoring system of any kind, but I do look at seven key criteria. In no particular order, they are: Combat Activity (Use of Abilities, Reasonable Physical Actions, Pacing of Actions) Character Interactions (Accounting for Opponent Actions, Dialog, Environmental Awareness/Acknowledgement) Consistency (Writing Style, Mana/Stamina Usage, Cross-Post Awareness for Injuries/Actions/etc.) Storytelling (Complimenting the Action, Relevancy to Combat, General Worldbuilding) Character Personality (Growth/Development, Passion/Emotion. Show me why they want to win). Technical Writing Ability General Creativity & Uniqueness
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