Sapphire -> RE: =AQ= Entropy Saga Finale (4/30/2023 8:58:15)
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This armor is obviously all around the BiS Wind Armor in the game. It trumps even Airenals (the revamped one) It isn't without it's tidbits that I personally would have rather seen, but it's still very good. Despite it being as good as it is, a couple of minor personal flavor nitpicks: 1. The charging mechanism isn't practical. Using an elelocked, elecomped weapons based skill, that can be boosted to high damage, to charge the 3rd skill isn't practical. Capping it to any number, while is an attempt to curb the "possibilities", isn't going to do much. If I used that skill 8 times the monster is likely long been dead. It's a wasted mechanic for all intents and purposes IMO. I know it won't change due to workload and flavor but.. Would have been better if...: The 2nd skill inflicted wind elevuln. This is a psuedo charge mechanic w/o a cap and I don't mind paying in more damage for this effect. it acts as a charge for itself, too, of sorts. Wind elevuln as options is limited and in need. 2. I heard the 3rd skill was "bugged" to do 2x more damage. Unsure how that happens but there might be some players unhappy about this. Releasing bugged items especially when the bug makes something more powerful and then nerfing it isn't ideal, but at least it didn't go 2 years that way. SO I can't complain too much. To accommodate and maybe even keep some of what feels like intended flavor, the 3rd skill.. Would be better if... It was given a -20 BTH lean to increase it's damage even further. The 1st skill could be designed, in part, to mitigate the 3rd skill's lean. All in all, this armor would be perfect for me if it was> 1st skill-leave alone, although some claim the cold amount is lower than it should be due to the lean 2nd skill- scrap charge system, give wind elevuln 3rd skill- scrap charge system, give -20 BTH lean Im not asking for a change as much as I'm saying for *me*, this would make this thing perfect. But all in all, still easily best wind armor in the game. IMO, the 1st skill inflicting Cold at a -20 save is a MASSIVE gameplay addition and is what I'd mostly be using this armor for regardless of what the other 2 skills do/don't do. Very good armor
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