Lee -> RE: Friday, September 8th Design Notes: Book 3: Geode Hunting & Specials Update! (9/9/2023 19:24:46)
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Wow this is a large release. I'm a little sad to see Turn 1 NSoD (Necrotic Sword of Doom)/Aww strats being dead but if I'm being realistic, it's for the best. It's exhausting having to restart a fight because NSoD didn't proc and that's not even touching on strategies that require said procs later on into the fight! The On Demand system is really interesting to see. I had my concerns about how it would work out due to the variety of factors but I feel like the team have done a pretty good job on it. I'm glad to see the reset of the -30 <Element> weapons being brought down in line with Light/Ice Scythe as well as seeing some On Demand specials (Vanilla Ice Katana, Frozen Mace etc) being adjusted - the +10 Fire resistance is a nice touch. Patriot Fury and Doom Blade being tweaked was unexpected but welcomed for me. It's nothing majorly breaking like going from -35 to -15 Bonus. I'm really liking how the On Demand system works, such as 'halving' your CD when you enter a fight with a On Demand special slotted. It's a decent balance between making it unwieldy to use (waiting 20 turns t1 to use Aww) and not game breaking (t1 guaranteed Aww proc lol). I can't wait to play around with these. I'm very glad to see the Doom/Destiny DoTs getting some love. I was concerned that they were forgotten and would be till the end of time. In addition to that, we now have an alternative to the Fourth of July/Thawsprout Monthlies which is always nice to see. The Geode Hunting quest is really nice. The mobs are pretty small - Escelense makes short work of them - the chill music is perfect for strolling through without much worry and the Infused Geode's are interesting. Both as chests, "mimics" akin to Zeclem's Keep and ordinary mobs who act like chests when defeated. The third point just makes finding the resources easier. For those farming this quest, Wrath DragonLord handles arguably best. Slap on Escelense with some unresisted (Good/Evil/Fear - anything not on the main Elemental Wheel) and go to work. Use eHeart on the solos, eBreath on the trio with Nova to clean up, eWater -> Energy -> eHeart on the Geodes and eEnergy -> eHeart -> Wings on the boss. The Geodes rotation could be done better but that's what worked for me. Now for the curious in regards to the On Demand Specials in Geode's Hunting, this is what the community in Discord found - it's going to take time for the forums to properly update with it. quote:
Nature: 5 hits of 30% nature damage (150% total), inflicts target with "Peridot Nature" -25 MPM/BPD for 3 turns if a hit lands, 4 CD Fire: 5 hits of 50% fire damage (250% total) with -400 Crit, 2 CD Water: 5 hits of 20% water damage (100% total), player recovers 1% HP/MP per successful hit, 4 CD Wind: 5 hits of 30% wind damage (150% total), buffs player with "Morganite Winds" +5x MPM and BPD (X = number of hits) Ice: 5 hits of 30% ice damage (150% total), inflicts target with "Larimar Freeze" 1 turn stun, 19 CD Energy: 5 hits of 25% energy damage (125% total) with +400 Crit, 2 CD Light: 5 hits of 30% light damage (150% total), inflicts target with "Opal Light" -15 bonus for 4 turns if a hit lands, 4 CD Dark: 5 hits of 20% dark damage (100% total), buffs player with "Onyx Darkness" +20 crit before any hit for 4 turns, 4 CD If any numbers are wrong, I do apologize - I'll do my best to keep this as accurate as possible For me, Darkness, Energy, Light and Wind sound the most useful from a glance but I can't wait to try these out. Great job on the release as always!
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