CH4OT1C! -> RE: Winter Gold Donation Contest (11/2/2023 6:05:57)
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To respond to the counterarguments made by @Korriban Gaming: quote:
Why do you want to tailor what is meant to be endgame content for people who are not at endgame? Before making my counterpoints, I think it's worth mentioning that all of your points essentially build on your answer to this question i.e. that this entire contest is inherently elitist and pretty much exclusively for endgame Guardians. To reiterate, there's no issue with taking such an elitist position on this matter. To be sure, there exists some circumstantial evidence to support your theory e.g., the Gold rewards are calculated in absolute amounts. The issue is exactly that though, it's a theory. There's also plenty of circumstantial evidence to support the opposing point: why isn't an endgame contest explicitly labelled as such? Why are low-levelled characters able to donate at all? If it's because you want to let them donate for the sake of generosity, surely isn't that a "there are rules for thee, and rules for me" scenario? If so, why isn't it consistent between it and the Token contest? Your narrative of the contest could be true, and I would appreciate official clarification on the matter. But, based on the available evidence, I disagree with you. I don't think this contest was ever intentionally designed to explicitly and solely cater to this group, that certain facets were simply overlooked. This assumption bleeds into the counterarguments being made: quote:
It's not about projecting our own views on what lower level players do. It's simply giving them the best advice as veterans of the game. This builds upon your existing points. That there are separate primary motivators between the eligible and excluded groups (material rewards vs generosity). And that, because they have no hope of success, eligible players are giving them good advice by telling them not to bother. My position is that the system is broken but, following your narrative, I'm not sure we can pat ourselves on the back for giving these players good advice even if this is true. We're not telling them which decision is best so much as informing them that they have little to no agency to begin with. They aren't practically able to donate for material gain even given their best efforts, since it's practically impossible for them to scrape any sort of reward at all. Even if you disagree with my calculations, that much is pretty much impossible to deny, which is why I presume you reiterate the point around forcing power-levelling. This in itself implies power-levelling is intentional and to be encouraged, another assumption with scarce and dubious supporting evidence. You don't "need" to power-level, it's simply that level-scaling mechanics at lower levels are problematic. Even then, it's far from impossible to play. These same assumptions build into: quote:
It doesn't have to. This is a self-created problem. It's a self-created issue if you assume the contest intentionally excludes everyone but max-level Guardians. But my statement follows very different assumptions, that the contest intends to be more inclusive. quote:
Do you know what's the best "gold farming" method before endgame? It's Ballyhoo. This point follows a slightly different narrative, that actually non-eligible players aren't putting in much effort at all. Unfortunately, we don't have a published formula on how much Ballyhoo contributes to Gold. So, to give the best possible response in limited time, I went and checked how much Ballyhoo gives on a level 1 test character. For this position to hold, Ballyhoo either needs to allow players to compete, or at the very least contribute a significant proportion of their Gold cap. On point one, the rewards are clearly level-scaled (my Level 1 character got 100 Gold) and don't enable competition. On point 2, Ballyhoo certainly gives more than a standard level 1 monster. However, you can only visit Ballyhoo 4 times a day. It's never contributing more than 10% of your Gold cap in total. In other words, it's not significantly cutting down effort either. We're going in circles. And the reason for that is because two completely separate, mutually exclusive assumptions are being made about the contest. One assumes that the contest has intentionally been built to cater to, and be dominated by an elite group i.e. Max-level Guardians. The other suggests the contest intends to be inclusive, but fails to achieve said goal. I think, for there to be a constructive discussion on this topic, we need the staff to explicitly clarify who this contest is meant to cater for. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- @Sapphire: Your point may well have been unintentional, but it is difficult to interpret... quote:
I'm not concerned about "low-level players". If a player is low level either due to 1. Being new 2. Lack of drive to play 3. Real life obstacles prevents it… Then I'm sorry, tough luck. Attempting to cater to players who don't play much I find to be asinine. The game isn't a charity event and The Gold dono event is about dedication and availability to play, really. ... as anything but inherently exclusionary. Like @Grace Xisthrith you believe that, if they really were Gold farming, they wouldn't be low-levelled to begin with. Therefore, we should only cater the contest to max-level players. The same can be said of your view the contest should disproportionately benefit Guardians to incentivise Guardianising a character. However, irrespective of how well-intentioned the justifications for these measures are, it doesn't change the fact that they still ultimately exclude/disproportionately downweight everyone except Max-level Guardians. As I mentioned already, I don't think there's anything necessarily wrong with holding that view, but we do need some explicit confirmation from the staff as to whether this is how the Gold contest is intended to operate.
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