Sapphire -> RE: =AQ= Frostval Gift Delivery Finale Guardian Gifts Are Opening Soon! (1/17/2024 15:47:57)
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I think to a degree, most everyone has made some valid points but at the same time, there have been lots of assumptions, mischaracterizations, and in some cases false info. Look, if the stuff had a single bug we probably wouldn't be here going through this nonsense. But in this case, let's step back and take a look at the bigger picture as a whole. The Trickster Set was released as a catered set. This already IMO creates a feels bad for many. But it's also bugged to be catered to the wrong group. And it still hasn't been addressed. The melee lock instead of ranged as well as the berserk inflict issue should have been fixed upon release. It's still there in limbo with people clamoring for it to be a melee or ranged lock, but staff are standing firm that it is meant for Rangers...yet it's still not doing Ranged damage. If we pretend 1/3rd of the players all play Warrior/Ranger/Mage each, catering a set for the Frostval set literally cuts out up to 2/3rds of the game. (I get players can have multiple chars etc etc but I digress) Then we go to the giftbox set which are the yearly guardian gift items. One of, if not the most exciting releases of the year. While less catered than Trickster, it's still making a play on this Warrior Lean idea that isn't really announced as a future thing in any official capacity, which is another issue altogether IMO, but the writing is on the wall so there we have it. Now a FD set is not going to be as popular as FO. People are enamored with big numbers and so when a FD set gets released and the initial gameplay was providing huge burn damage and pretty large-for-FD offensive numbers due to bugs, their excitement then goes way up. It's like you just opened up a gift and inside is that Laptop you always wanted. But then hours later the software auto-updated and features were removed, the performance slowed, and the battery life decreased with a note that said "Our bad" Look, people are human. Nobody expects perfection. But sometimes when a cluster-you-know-what happens, I think people start to ask why in the hackate does something like this happen? One bug is one thing, several is another. I personally don't expect staff to appease everyone and just add 2x power . I think it creates way more issues down the road . Staff isn't going to be able to match this stuff in overall power ever again, so new items get viewed as bad forevermore as a result. Monsters become more cake to beat than they already are, so then what? Buff them all to compensate for this one set? Buff the rest of the items in the game to match this stuff or everything gets veiwed as bad? Keeping the stuff as close to the intended design is preferable long term and people will just have to get over it. I just hope that staff can understand from a higher PoV that 2024 has started off terrible. Just make sure bugs are done before release. I dont know if that means starting earlier on design, or what. We have no clue as to the schedule that staff employs ...how much of their time is demanded from the top, or how much is literally up to the individual...but I suspect somewhere in there is likely where the foundational issue may lie. That's not for us to know, but I know one thing...it's certainly a reflection on decision-makers like any business. So hopefully some learnings can be put into application. To end, I would encourage the staff to consider two things moving forward: 1. When nerfs occur, whether it's due to updated standards, from a bug fix, or other reigning in of certain unforeseen gameplay interactions...regardless of why..Please take into account : A. How long has the item been out? If it's been out a while and countless players are using the item, maybe in the process of the nerf something as compensation needs to be considered: Example: Multimaul, while intended for warriors, is actually used a lot of Mages for spells and by BEast Builds for Pets/guests. So ok, you feel a need to nerf multimaul by completely changing the idea...then you should be making new versions NOW for Mages (to effect spells) and Beast Builds (to effect pets/guests) due to the now 7 months of use. I could care less about who it was intended for B. Is the item premium? If it is still felt like the item needs a nerf, ask questions as to a more delicate path. Examples: The cutlass situation. It was rebalanced, but catered a bit to the reason players buy it. This was a good change. The backlash debate: This needs to be handled delicately if this occurs. A draconian measure will be bad for player retention. 2. I am hearing now that Winter WArden Shield may change..... Please do not touch it, too. Ruining this item too will have me join the mob lol =P Mod Anim: Reminder to let's keep it friendly between all here and watch the tones please. Many thanks. Dev Anim: A few updates to items coming shortly here: http://forums2.battleon.com/f/fb.asp?m=22414030
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