Shalnark -> House Guard Extra-Challenge (1/13/2024 4:54:30)
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The Boss Monster is named Kranlahs aka "The Paragon of Blessed Fortune"! His appearance is like of an ancient Greek Philosopher but young, handsome, charming and full of wisdom, and wearing a maroon robe with tiny clover prints and Gold lining on the cloth showing off his abs and chest to show his charismatic appearance. He is also wearing a Golden Clover Leaf Crown wreath on his head and holding a golden scroll. His whole body is covered with overflowing aura and an aurora borealis-like phenomenon circling around his feet and extend to the whole area. Description: Kranlahs is an ancient good-looking philosopher with good fortune and committed his work solely to create utopia where everyone is lucky and full of happiness! Due to his strong dedication and years of meticulous crafting of his utopia, his work extend to his dream and did not wake up signifying the end of his life without realizing his goal. His body was blessed by the people and his soul became a paragon! Luckily enough, his body did not decomposed and his charming looks remained unseen for centuries beneath the ground until Aak, the celestial sorcerer, uncovered his tomb and summon Kranlahs in the present time to wreck havoc to those who don't believe in LUCK!!! Boss Stats: DUAL ELEMENT (FIRE-ICE) BOSS INT - 870 CHA - 970 LUK - 1070 Mechanics: 1. Being the Paragon it is always takes the First Turn of Battle; 2. Its attack has multi-element 7 hits (All elements except Darkness) and 94% success to land defying the Defense of player; (the monster sacrificed its 6% just to make his attack 7 hits.) 3. If the player has 0 LUCK then, the monster always have 100% Lucky Strike per hit. 250 Player's LUCK will have the monster's hits 77% rate Lucky Strike to occur. Formula for the Lucky Strike of Monster: (1070-Player's Luck)/1070; 4. Every time the monster hit a Lucky Strike, it will pop-up immediately a Clover Minion to a maximum of 7 Clover Minions to aid on its defense. Thus, defying any backlash by channeling automatically the damage to its pop-upped Minion at the same time. The HP of Clover Minion is based on the Lucky Strike damage inflicted by the monster. If the monster always hit a Lucky Strike then, it will summon a Clover Minion endlessly. These clover minions do not attack and just serve as the "barrier" to protect his sacred body from any damages that will occur; 5. During player's turn, the monster will start to regen 7 HP per second. The regen will temporarily stop during monster's turn; 6. If the player hit a Lucky Strike damage to the monster then, it will automatically heal the monster based on the damage inflicted regardless of element. Attack animation: Kranlahs opens the golden scroll he's holding and then, a big slot machine in half (with 7 slots) coming from left and right sides will fully enclose the player and starting to roll every slot as #7 indicates Lucky Strike damage otherwise fruits for non-Lucky Strike. 7 slots = 7 hits in multi-element except darkness
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