Core Pillar (Full Version)

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DemonicDarkwraith -> Core Pillar (6/2/2024 18:32:36)

[image]https://media.artix.com/encyc/df/tags/Titan.png[/image]
Core Pillar
Elemental

Location: The End of Magic (Part 1)

Level: 999
Damage: 285-335
Damage Type: Melee
Element: Fear

HP: 7000
MP: 80000

Experience rewarded: 600
Gold rewarded: 100

Stats
STR: 100
DEX: 100
INT: 100
CHA: 100
LUK: 0
END: 100
WIS: 0

Offense
Boost: 0%
Bonus: 0
Crit: 0

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 0
Pierce: 0
Magic: 0
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300

Attack Types
Attack Type 1 - The eyes of the pillar lasers its target multiple times for 4 hits of 50% damage, amounting to 200% damage.
Attack Type 2 - The pillar glows with power, blasting target for 3 hits of 50% damage, amounting to 150% damage; this attack telegraphs the use of Attack Type 3. (Pop-up: The pillar glows with stored power. It's about to unleash a powerful attack!)
Attack Type 3 - The eyes of the pillar lasers its target multiple times for 4 hits of 100% damage, amounting to 400% damage; applies 'Seared Mana', a 25% Melee Fear DoT effect, to target for 3 turns.

Other information
  • Core Pillar follows the skill rotation; Attack Type 1 (x6) -> Attack Type 2 -> Attack Type 3 -> Repeat.; on Core Pillar's first rotation, it can use Attack Type 1 one to six times before using Attack Type 2.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/CorePillar.png[/image]




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