DemonicDarkwraith -> Core Pillar (6/2/2024 18:32:36)
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[image]https://media.artix.com/encyc/df/tags/Titan.png[/image] Core Pillar Elemental Location: The End of Magic (Part 1) Level: 999 Damage: 285-335 Damage Type: Melee Element: Fear HP: 7000 MP: 80000 Experience rewarded: 600 Gold rewarded: 100 Stats STR: 100 DEX: 100 INT: 100 CHA: 100 LUK: 0 END: 100 WIS: 0 Offense Boost: 0% Bonus: 0 Crit: 0 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 0 Pierce: 0 Magic: 0 Block: 0 Parry: 0 Dodge: 0 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Shrink: 300 Attack Types Attack Type 1 - The eyes of the pillar lasers its target multiple times for 4 hits of 50% damage, amounting to 200% damage. Attack Type 2 - The pillar glows with power, blasting target for 3 hits of 50% damage, amounting to 150% damage; this attack telegraphs the use of Attack Type 3. (Pop-up: The pillar glows with stored power. It's about to unleash a powerful attack!) Attack Type 3 - The eyes of the pillar lasers its target multiple times for 4 hits of 100% damage, amounting to 400% damage; applies 'Seared Mana', a 25% Melee Fear DoT effect, to target for 3 turns. Other information Core Pillar follows the skill rotation; Attack Type 1 (x6) -> Attack Type 2 -> Attack Type 3 -> Repeat.; on Core Pillar's first rotation, it can use Attack Type 1 one to six times before using Attack Type 2. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/CorePillar.png[/image]
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