Chronocorruptor (Full Version)

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DemonicDarkwraith -> Chronocorruptor (12/8/2024 13:31:02)

Chronocorruptor
Human

Location: The Chronocorruptor, Test of Meanwhile

Level: As player
Damage: Scaled
Damage Type: Magic
Element: ???

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/8
DEX: Level*5/4
INT: Level*5/2
CHA: 150
LUK: Level*5/4
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 15 + Level/5
Crit: 20 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: 300
Shrink: 300

Attack Types
Attack Type 1 - Prepares a Future Attack (see other information) before slashes its target for 1 hit of 200% damage. (Pop-up: The Chronocorruptor prepares a future attack!)
Attack Type 2 / 2.1 - Shields itself in a time sphere before slashing its target for 2 hits of 200% damage, amounting to 400% damage; applies 'Speed Down' (+90 Melee/Pierce/Magic Avoidance, +90 Block/Parry/Dodge Defense, +20% Non-Crit/DoT/Crit Damage Reduction) to itself for 7 turns inclusive.
Attack Type 3 - Drains energy from target for 4 hit of 100% damage, amounting to 400% damage; applies 'Corrupted Time Drain' (-60 Bonus, +50 Crit) to target for 5 turns; each hit that lands heals the Chronocorruptor for 100% of the damage dealt as well as reduces its target's MP equal to 20% of the damage dealt.
Attack Type 4 / 4.1 - Slashes and blasts its target for 2 hits of 100% damage, amounting to 200% damage, with +200 Bonus and +200 Crit.
Attack Type 5 - Throws its khopesh at target for 1 hit of 100% damage; applies 'Corrupted Time's March' (a 100% Magic ??? DoT effect, -[X * 1.5] LUK/END, -[X * 0.5] WIS) to target for 5 turns inclusive.
Attack Type 6 - Fires a barrage of time arrows at target for 5 hits of 60% damage, amounting to 300% damage; if any of the hits lands, purges its target of all effects (excluding 'Stuffed' and permanent effects) that they applied to themselves.
Attack Type 7 - Summons a massive cannon and blasts its target for 6 hits of 150% damage, amounting to 900% damage; if any of the hits lands, automatically add 2 turns of cooldown to all of his target's skills (excluding trinket skills and On-Demand weapon specials). (Pop-up: The Chronocorruptor corrupts your cooldowns!)
Attack Type 8 - Slashes through its target multiple times for 6 hits of ~66.66% damage, amounting to 400% damage, with +200 Crit.
Attack Type 9 - Slashes its target multiple times for 3 hits of [100+33.3Y]% damage, amounting to [300+100Y]% damage, where Y is equal to the total number of its target's skills that are currently on cooldown (excluding trinket skills and On-Demand weapon specials).
Attack Type 10 / 10.1 - Powers up before slashing its target for 1 hit of 200% damage; applies 'Speed Up' (+40% Boost, +60 Bonus, +50 Crit) to itself for 7 turns inclusive.
Attack Type 11 - Drains energy from target for 4 hit of 100% damage, amounting to 400% damage; applies 'Corrupted Time Drain' (-20 All Resist, +20 Health Resist) to target for 6 turns inclusive; each hit that lands heals the Chronocorruptor for 100% of the damage dealt as well as reduces its target's MP equal to 20% of the damage dealt.
Attack Type 12 - Throws its khopesh at target for 1 hit of 100% damage; applies 'Corrupted Time's March' (a 200% Magic ??? DoT effect, -[X * 0.5] LUK/END, -[X * 0.3] WIS) to target for 5 turns inclusive.
Attack Type 13 - Fires a barrage of time arrows at target for 5 hits of 60% damage, amounting to 300% damage; applies 'Corrupted Time Shredder' (+80 Health Resist, +10% Boost) to target for 3 turns inclusive.

Other information
  • X is equal to [Player's Level].
  • The Chronocorruptor begins the battle with 'Time Wall' (+900 Melee/Pierce/Magic Avoidance, +900 Block/Parry/Dodge Defense) to itself for 1 turn.
  • Upon using Attack Type 1, the Chronocorruptor prepares a Future Attack that inserts Attack Type 7 into its current rotation, which is telegraphed by an animation (or lack of) before the attack.
    • Several turns later, depending on the animation, the Chronomancer pauses its rotation to use Attack Type 7.
    • The corresponding animations/attack timings are as follows:
      • 2 turns later - Power up (after using Attack Types 2/10).
      • 4 turns later - No additional animation (after using Attack Type 4).
      • 6 turns later - Orange screen (after using Attack Types 6/13).
  • If the player has granted an extra turn, the Chronocorruptor applies 'Match Speed' (+90 Bonus, +90 Melee/Pierce/Magic Avoidance, +90 Block/Parry/Dodge Defense) to itself for 2 turns.
    • If the player have granted another extra turn prior to 'Match Speed' expiring, 'Match Speed' will be reapplied to itself for 3 turns.
  • The Chronocorruptor follows the skill rotations;
    • Rotation 1: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 8 -> Attack Type 9 -> Rotation 2; the Chronocorruptor will always start at this rotation.
    • Rotation 2: Attack Type 1 -> Attack Type 10 -> Attack Type 11 -> Attack Type 4 -> Attack Type 12 -> Attack Type 13 -> Attack Type 8 -> Attack Type 9 -> Rotation 1.
    • Depending on its preparation on Future Attack upon using Attack Type 1, the Chronocorruptor pauses its current rotation to use Attack Type 7 once during any of its rotations.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Chronocorruptor.png[/image]

    Also See: Chronomancer

    Thanks to Darkflarezero for attack information and Future Attack information.




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