LoreQuester -> RE: Friday, August 1st Design Notes: Arena at the Edge of Time: The Nicborn (8/2/2025 14:43:43)
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@Deni3000 One of the few pirate mains here. I have to agree that the pirate nerf was inevitable. As it stood, pirates simply had too much survivability compared to classes specifically designed for tanking (like paladin). That said, I actually like the change to cursed treasure, especially since it's now a guaranteed healing move which can be executed in two turns (shield then heal) instead of requiring around 3-4 turns or even more (a turn to steal a potion, another to make sure your mp is lower than hp, shield, then one more just to drink said potion). Of course, the high cooldown means you need to be much more mindful, but it still feels "right," aka leaving pirate with enough defensive capabilities without making it "too good" compared to high-tier classes that should outperform it That aside, this week's challenge is quite the wild ride. I first thought soulweaver would be instant-killed by the weft monster, similar to what happens when soulweaver fights the unraveler, but it turns out to not be the case. Perhaps this means that the pupa and weft are part of weaker/lesser species compared to our fluffy, scary moth man? Or perhaps an early stage of evolution that has yet reached maturity?
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