Shining Blade of Frostvale (Full Version)

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DemonicDarkwraith -> Shining Blade of Frostvale (12/7/2025 9:01:29)

Shining Blade of Frostvale
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Location: Shining Blade of Frostvale, Theater of Frost

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Light

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 200
LUK: Level*5/4
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 15 + Level/5
Crit: 20 + LUK/20

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: 300
Shrink: 300

Attack Types (Normal)
Attack Type 1 - Ducks as he sends presents at target for 9 hits of 70% Light damage, amounting to 630% damage; sets 'Gift Queue' to a random order.
Attack Type 2 / 2.1 - Applies 'Wreathed' (+180 Melee/Pierce/Magic Avoidance) to himself for 3 turns; approaches target, empowers himself with a wreath before slashing it for 1 hit of 200% Light damage.
Attack Type 3 / 3.1 - Throws an ornament at his target for 1 hit of 200% Light damage; applies 'Shattered Glass' (-200 Melee/Pierce/Magic Avoidance, -200 Block/Parry/Dodge Defense) to target for 2 turns inclusive.
  • After the first 'Shattered Glass' effect expires, automatically applies 'Shattered Glass' (-100 Melee/Pierce/Magic Avoidance, -100 Block/Parry/Dodge Defense) to target for 2 turns.
  • After the second Shattered Glass' effect expires, automatically applies 'Shattered Glass' (-50 Melee/Pierce/Magic Avoidance, -50 Block/Parry/Dodge Defense) to target for 2 turns.
Attack Type 4 - Shoots his target with a rifle for 1 hit of 200% Metal damage; applies 'Eye Taken' (-60 Bonus) to target for 2 turns.
Attack Type 5 - Summons a wave of eggnog at his target for 1 hit of 200% Water damage; applies 'Saccharine Tide' (-30% Boost) to target for 2 turns.
Attack Type 6 - Approaches and attack target with a burst of Frostval spirit for 2 hits of 200% Good damage, amounting to 400% damage; increases Spirit Level by 1.
Attack Type 7 / 7.1 - Applies 'Frostval Power (25% Boost, +60 Bonus) to himself for 4 turns inclusive; approaches target, empowers himself with a wreath before slashing it for 1 hit of 200% Light damage.

Attack Type 8 - Throws a fruitcake at his target for 1 hit of 200% Light damage, with +300 Crit.
Attack Type 9 / 9.1 - Approaches, kicks, and stabs his target for 2 hits of 100% Light damage, amounting to 200% damage; applies 'Crane Kick' (-10 All Resist, +20 Health Resist) to target for 3 turns inclusive.
Attack Type 10 - Drops a pine tree at target and himself for 1 hit of 200% Nature damage; applies 'Sawing Logs' to target, stunning it for 1 turn.
Attack Type 11 - Blasts its target with a beam of Frostval spirit for 3 hits of 200% Good damage, amounting to 600% damage; increases 'Spirit Level' by 1.
Attack Type 12 - Sends spectral blades of Frostval spirit for 4 hits of ~266.6% Good damage, amounting to ~1,067% damage; resets 'Spirit Level' to 1.

Attack Types (Gifts)
Attack Type 13 - Approaches and gives the target a poisonous gift that explodes for 1 hit of 200% Poison damage; applies 'Poisonous Gift' (no effect) to target for 2 turns.
Attack Type 14 - Rushes its target with fire for 1 hit of 400% Fire damage; applies 'Curdled Nog', a 75% Magic Poison DoT effect, to target for 3 turns.
  • If target was affected by 'Poisonous Gift', instead applies 'Extra Curdled Nog' (a 100% Magic Poison DoT effect, -30% Boost, -60 Bonus) to target for 3 turns.
Attack Type 15 - Approaches and gives the target a charged gift that explodes for 1 hit of 200% Energy damage; applies 'Charged Gift' (no effect) to target for 3 turns.
Attack Type 16 - Summons an army of gingerbread to his target for 5 hits of 100% Nature damage, amounting to 500% damage; applies 'Gingerbread Swarm' (Applies 'Frostvengeance' [-50% Boost] to target for 1 turn if target was granted an extra turn) to target for 3 turns; recovers 5% of its max HP for each hit that landed.
  • If target was affected by 'Charged Gift', 'Gingerbread Swarm' gains an additional -100 Immobility Resist.
Attack Type 17 - Approaches and gives the target a mysterious gift that explodes for 1 hit of 200% Ice damage; applies 'Charged Gift' (no effect) to target for 3 turns.
Attack Type 18 / 18.1 - Tosses a candy cane, which summons Twig before rushing through its target for 3 hits of 300% ??? damage, amounting to 900% damage.
  • If target was affected by 'Mysterious Gift' and a hit lands, permanently applies 'Endless Frostval' (+20X% Boost, +60X STR/DEX/INT) to itself inclusive, where X is equal to the number of times 'Endless Frostval' was applied.
Other information
  • The Shining Blade of Frostvale begins the battle with the following permanent effects applied to himself:
    • 'Spirit Level': Begins at 1 and caps at 3; 'Spirit Level' increases by 1 upon using Attack Types 6/11 and will reset to 1 upon using Attack Type 12.
    • 'Gift Queue': Upon using Attack Type 1, the Shining Blade of Frostvale sets the 'Gift Queue' on a random order of 3 Gifts: Alchemical, Lightning, and Twig.
      • At the start of his turn, if the Shining Blade of Frostvale is not already performing a combo and there are gifts in his queue, he begins a combo for the first gift in his queue along with his normal attack that turn. The corresponding gift is then removed from the queue.
      • After a set number of turns, depending on the gift combo, the Shining Blade of Frostvale performs his corresponding combo finisher along to his normal attack that turn:
        • Alchemical/Poisonous: 1 turn later.
        • Lightning/Charged: 2 turns later.
        • Twig/Mysterious: 3 turns later.
    • The combo finisher gains additional effects if the player has an active 'Gift' effect.
  • The Shining Blade of Frostvale follows the skill rotations;
    • Normal: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Y -> Attack Type 7 -> Attack Type 8 -> Attack Type 9 -> Attack Type 10 -> Y -> Repeat., with Y representing a combo rotation consisting of Attack Type 6 -> Attack Type 11 -> Attack Type 12 -> Repeat.
    • The Shining Blade of Frostvale can use one of the following Gift rotations at random and are used along with its normal rotation:
      • Alchemical: Attack Type 13 -> Attack Type 14.
      • Lightning: Attack Type 15 -> Nothing -> Attack Type 16.
      • Twig: Attack Type 17 -> Nothing (x2) -> Attack Type 18.
      • Each of the Gift rotations are once used per normal rotation, signified by their removal from 'Gift Queue' upon using the combo starter (first turn of each Gift rotation).
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/ShiningBladeofFrostvale.png[/image]

    Thanks to Darkflarezero for Gift rotation information.




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