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Animenut1 -> RE: Blood Contract vs 50+ INT miscs (2/6/2026 13:35:27)
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@Doomknight I won't repeat EVERYTHING that has already been said here. CH4OT1C! already covered it pretty fully. The only thing I'd like to add is something nobody else seems to have explained in full. SP is kind of at a premium for mages. If you have Zfinity Gauntlet: Soul or Essence Orb, this isn't really an issue, but discounting those items, SP gain is often tied to weapon abilities. Obviously, mages rarely attack with weapons. So SP conservation should definitely count as a meaningful factor when comparing INT+ and BC. As others have specified, the (oversimplified) benefits of both are that BC gives a higher damage output and no SP cost, but INT+ increases both damage and accuracy with spells. They seem roughly equal, depending. But that lack of an SP cost ends up ALSO translating into more damage since you can use that to upkeep other skills, like INT drive abilities, using skills more often, etc. It may not be a direct boost to your SHEET DAMAGE, but the fact that you can potentially use an entire extra skill or upkeep a guest/pet more reliably is, in and of itself, a damage booster. So, after all this, which would I recommend? BC. The INT has its benefits, but a reliable tap of SP helps way too much to be ignored.
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