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Animenut1 -> Weapo discussion/recommendations (2/13/2026 13:53:30)
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What are everyone's favorite weapon for each class/element? Whether you prefer damage, special effects, causing status inflictions, works well with another item, or maybe the weapon just looks super cool and that's enough by itself. I'm curious what people consider their favored weapon, broken up by class and element. For example, in my case... For my Tank-Warrior Fire: Heroic Titan's Grasp. Can be a little SP-costly for full use, but the reliable burn and potential auto-hit is just WAY too useful. It's my go-to weapon for enemies that are braced against large hits. I can just perma-burn any enemy, then swap to another weapon and gain 1 extra hit every turn for free. Water: Either Multimaul or Elani Silencer's Athame (no infosubs). Lean manipulation is just way too strong, and so is auto-hit. Hard to choose between them. Although, the weapon I actually use is Ultra Omni Knight Blade for its Water/Ice compression. And it just looks really good. Wind: Haunted Dragonlord's Might. On the weaker side, but the SP gain on hit is just WAY too useful. More than makes up for its reduced power. The utility of this thing is crazy good. Ice: Again, I use Ultra Omni Knight Blade for ice. But aside from that, it's hard to pick my favorite ice weapon. I think I'd have to go with Horo-Show Void Vanquisher, just because of the ever-useful Void toggle. Other than that, MagnaBlade deserves a mention. It's too inaccurate for me to put it above others, but that ABSUUUUUURD damage is worth bringing up. Earth: Blade of Awe. I never really use earth weapons since this is the no-drop element. Not much of an opinion on earth weapons. Energy: Might Caissa. Average-damage weapon with prismatic burn capabilities, and in a pinch, reliable Harm damage for those pesky enemies with great resistances to all elements. Light: If you had asked me BEFORE the Lucky Strike changes, it would have been Zealot's Wrath without question, buuuuuut ever since the change, I have to say that Exalted Unity has really gotten its chance to shine. Spend two turns to gain 160 charges, then have a bunch of turns of a huge damage buff and/or auto-hit? AND it comes with a darkness imbue? The thing is absolutely wicked, and so over-designed that it loops back around to being hilariously cool-looking. Darkness: Hubris, and it aint even close. Arguably one of the best weapons in the game. BtH lean WITH a base 15+5% damage boost. It's Multimaul but better-looking. For my Tank-Mage Arcane Cutlasses. For every element lol I never use anything else, so I have no effective opinions on anything more interesting than these.
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