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Singularity -> How to tell if a weapons effect works with spells? (2/27/2026 11:38:32)
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Example would be, Herald of the Eclipse Staff. The infosubs doesnt specifically mention working with spells, just says "attack". Is that the only thing i look for? I thought maybe if it was labeled a sword, then it wouldnt work with spells (in terms of activating the special effect) but they seem to be pretty mixed. Is it just on a per case basis, of can i say "Okay this weapon has xxx characteristic/label, so i know already that its effect only works when attacking with the weapon, not by casting a spell." im sure its obvious, but idk if some things are just not mentioned, or left out on accident. "ire weapons, all have a neutral damage/accuracy lean, blade/staff have no special, while bow has a 20% true special. All weapons toggle between one of two modes, by default they sacrifice MC and 50% weapon damage (so total of 55% Melee, 41.25% for Magic version), to attempt to inflict (55 x MagMult / 2 / 1.5)% Melee Bleed on the foe after each hit, max of 4 attempts per turn, MagMult is 0.75 if using the Magic weapon, 1 otherwise. This has a -10 penalty to the save, inflicts with WpnMainstat/LUK vs mob DEX/LUK (covering your eyes quickly before seeing the eclipse, making your eyes bleed). Can toggle it instead to pay MC and 20% weapon damage (25% Melee, 18.75% for Magic version) to attempt a 4 turn -(6.38 x MagMult x MobFireRes x Hits / Attempts) BtH Blind at end of turn, this has a -20 penalty to the save, and uses the same inflict/resist stats as the Bleed." Like what verbiage would tell me it only works with weapon attacks?
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