All Classes - Health Potion (Full Version)

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Evo -> All Classes - Health Potion (3/17/2006 0:41:30)

Health Potion
Drink a Health Potion to heal + <amount of HP depending on Level and Health Alchemy Level> HP.
(No DA Required)

Requirements: None

Effect: Heals its user for 125 + [Level * 8] + [Health Alchemy Level * 5], rounded up. This uses the player's Health Alchemy Level, including for guests.

Mana Cost: 0
Cooldown: 0
Damage Type: N/A
Element: N/A

Other information
  • Previously have the tooltip: + <amount of HP depending on Level and Health Alchemy Level> HP.
  • Players have access to 2 Health Potions by default, but can stack up to 5.
  • When out of battle, Health Potions may be consumed from Inventory.
  • Health Potions became scalable to player's Level on September 4th, 2017.
  • Health Potions previously used the formula 100 + Level * (Health Alchemy Level - 5) * 0.3, rounded up; this was changed to 125 + [Level * 8] + [Health Alchemy Level * 5], rounded up on December 20th, 2024.
  • If the player drinks a Health Potion, they gains effects based on their Arachnalchemy; refer to this entry for more information.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Skill-HP.png[/image]
    Appearance

    Also See: All Classes - Mana Potion

    Thanks to
  • DemonicDarkwraith for entry reformat, image, other information, and corrections.
  • Sasuke Uchiha for correction.




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