Suikoman444 -> Mana Potion (4/14/2006 15:31:21)
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Mana Potion Activation: 1 Turn Cost: 1 Potion: 5 SP EFFECT Heals your MP by 2*0.8*(38.1 + 2.3375*Level + 0.01125*Level^2). Guardians heal *1.05 of the listed amount. Starts With Adventurers: 1 Guardians: 2 X-Guardians: 3 Limits Adventurers: 25 Guardians: 30 X-Guardians: 35 Locations Yonder: 1 per battle Triple Challenge: 1 per battle Guardian Tower Chest: Restores potions if below what you would normally start with (Guardian Only) Warlic's Shop ingredient combination: Restores potions if below what you would normally start with Potion Treasure Chest Encounter: Can give 3 Light of Mana Spell: 20% Chance to gain one if cast on an Undead monster Lucretia: Restores potions if below what you normally start with Houses: Tiki Hut: 5 ( Visitors gets half ) Log Cabin: 10 ( Visitors gets half ) Log House: 15 ( Visitors gets half ) Stone Cottage: 20 ( Visitors gets half ) Moglin Friends Monster Encounter: Two potions. Neberon: Give you two potions if you have less than 25% Mana and less than 2 Mana Potions. Swashbuckler's Raiment & Sea Scourge: A chance to receive one when using "Plunder!" Quest for the Defender Orb: A total of four potions. Shiny Treasure Chest: Three Potions Vamprook Spire/Leeroy Jenkins: Two Potions [image]http://media.artix.com/encyc/AQ/AQPedia2/Miscs/Mana_Potion.jpg[/image] Double potion formula from Kalanyr (via .*..*..*.). Houses amounts from jonfun8. Corrections from U_Neek. Neberon location from Z.324. Pirate location from sammyball88. Shiny Treasure Chest and Vamprook Spire from foligo33 (via Asenbesen). New formula thanks to In Media Res. Updates March 26, 2015: Formula was updated. Old formula's were: Cost: 1 Potion: 5 SP 2 Potions: 20 SP 1 Potion: Heals your MP by 50-99 + Level / 5 (50 + Level/3) to (100 + Level/3 + LUK/2 + INT/2). 2 Potions: Heals your MP by (100 + Level/3) to (200 + Level/3 + LUK/2 + INT/2).
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