Mana Potion (Full Version)

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Suikoman444 -> Mana Potion (4/14/2006 15:31:21)

Mana Potion

Activation: 1 Turn
Cost:
  • 1 Potion: 5 SP

    EFFECT
  • Heals your MP by 2*0.8*(38.1 + 2.3375*Level + 0.01125*Level^2).
  • Guardians heal *1.05 of the listed amount.

    Starts With
    Adventurers: 1
    Guardians: 2
    X-Guardians: 3

    Limits
    Adventurers: 25
    Guardians: 30
    X-Guardians: 35

    Locations
    Yonder: 1 per battle
    Triple Challenge: 1 per battle
    Guardian Tower Chest: Restores potions if below what you would normally start with (Guardian Only)
    Warlic's Shop ingredient combination: Restores potions if below what you would normally start with
    Potion Treasure Chest Encounter: Can give 3
    Light of Mana Spell: 20% Chance to gain one if cast on an Undead monster
    Lucretia: Restores potions if below what you normally start with
    Houses:
  • Tiki Hut: 5 ( Visitors gets half )
  • Log Cabin: 10 ( Visitors gets half )
  • Log House: 15 ( Visitors gets half )
  • Stone Cottage: 20 ( Visitors gets half )
    Moglin Friends Monster Encounter: Two potions.
    Neberon: Give you two potions if you have less than 25% Mana and less than 2 Mana Potions.
    Swashbuckler's Raiment & Sea Scourge: A chance to receive one when using "Plunder!"
    Quest for the Defender Orb: A total of four potions.
    Shiny Treasure Chest: Three Potions
    Vamprook Spire/Leeroy Jenkins: Two Potions

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Miscs/Mana_Potion.jpg[/image]

    Double potion formula from Kalanyr (via .*..*..*.). Houses amounts from jonfun8. Corrections from U_Neek. Neberon location from Z.324. Pirate location from sammyball88. Shiny Treasure Chest and Vamprook Spire from foligo33 (via Asenbesen). New formula thanks to In Media Res.


    Updates

    March 26, 2015: Formula was updated. Old formula's were:

    Cost:
  • 1 Potion: 5 SP
  • 2 Potions: 20 SP

  • 1 Potion: Heals your MP by 50-99 + Level / 5 (50 + Level/3) to (100 + Level/3 + LUK/2 + INT/2).
  • 2 Potions: Heals your MP by (100 + Level/3) to (200 + Level/3 + LUK/2 + INT/2).




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