RE: Monster Bugs - read the topic rules BEFORE posting. (Full Version)

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BloodlustlordFTW -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/2/2010 23:53:13)

http://img179.imageshack.us/img179/2861/glitchh.png

Nice.. How am I suppose to kill him? I can't even hit him! Lol

Melee 7579
Range 7579
Magic 7579

This happen in Berserker Class Quest..

How did you get that to happen? I can't, so I need to know how to get it to happen. ~Aelthai

I don't remember..




big E -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/4/2010 3:13:47)

Everytime I fight FlibbitiestGibbest, my damage displays the old elemental symbols instead of the new ones. I heard this is a known bug, but for me it only happens against Flibbitiest, never against other monsters :S It happens no matter where I meet him or what equipment I use.

The old ones should appear, then disappear and the new ones appear. This only happens on old monsters. ~Aelthai




Crimzon5 -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/8/2010 22:24:09)

Krie-Guardian Rogue level 10 has too high HP (has to be a bug)

Pic:
http://i290.photobucket.com/albums/ll271/g3ev/pedia-3.jpg

Sure was. It's fixed. ~Aelthai




aNyThInG -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/13/2010 3:52:46)

http://img704.imageshack.us/img704/7726/annoyingb.png

Nice to know. I couldn't click the dialouge at all...

If you keep trying, you can generally find a spot where the sword uncovers the dialogue as the armor moves... ~Aelthai




Athallas -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/21/2010 21:32:27)

Bug: Battle vs. Lord Arrgthas @ around 7pm EST, Friday 21 May 2010
Browser: Firefox 3.6.3
Flash Version: 10.0.45.2

Character: Eran Najare
Character ID: 5475672

Bug Process:
Zetsubou Dageki from Assassin Armor (worn during the whole battle) brings Lord Arrgthas to 0 hp.
Lord Arrgthas' hp shifts back to 1 almost instantaneously.
Blue Scroll of Death appears the next second.
Unable to access shop.
Loss of XP/Gold.
Return to Battleon village screen (start screen after login).




James_Hetfield01 -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/23/2010 8:52:39)

Bug: Battle against lvl 100 Predecessor with unusually high rewards at Azma Lake on 23rd May @ about 8:45am EST
Browser: Google Chrome 4.1.249.1064
Character ID: 16533834

Bug Process:
Don't know if this really is a "bug" but I started the battle with Valhallan Plate, EoN, Gaiden's Keen Blade, Dinozard Maximus and Aquella as guest. Nothing really happened, I just finished the battle and got the reward. I just thought it was weird because the pedia entry says you get 1400 xp and 600 gold, although I'm sure nobody would mind meeting this guy :p

XP and gold overkill?

Pedia entry





lonewulfy -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/30/2010 14:43:00)

If you run into the Drakel War Party monster, then your internet goes down, it will infinitely stay at him summoning Reinforcements until you reset, even if the connection goes back up. I waited 10 minutes, maybe you could check to see if it loads, then give a Blue Scroll?
I haven't been able to reproduce this bug yet, seeing as I can't get back online, Adventurer and all.

Oh, I found another bug.
When fighting an Undead Spellsword (2), Raynar's Blade's special triggered, and the Void hit KO'd half the pack. It had very little HP left, but I recovered the full bonus from it, despite only doing what seems like 7 damage.




Newominus -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/2/2010 5:18:04)

I was fighting a woodland pack with my Panic armor and just as i was attacking, the stupid bomb turtle kasploded on me and i didn't do an attack, then i couldn't cast spells, change armors, NOTHING. The menu simply didn't come up. There seem to be many instances where people have had this happened to them too.

When you battle the frogzard hunter in his first quest and the counter reaches zero, the battle freezes.

Captain Froglar's Bracken has un-updated graphics.




Gladiatorous -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/2/2010 16:18:14)

The level 73 seeker is consistently freezing in loading




Gold -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/7/2010 23:59:02)

The Pheron does not show any damage at all. I hit it, but it doesn't show how much damage I do, nor does it show the element. Same thing goes to the Angry Silverback Monkee and Hydra when it has 2 heads.




ramon396 -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/10/2010 16:14:06)

yea... um that darksteel guard guy... some new monster i guess... he has a big jade sword... got down all his hp... but he doesnt die and it just freezes without letting me attack or anything... i assumed its supposed to ask if i want his sword or not... but nothing pops up when you kill him.... i cant post a link to which monster im talking about since he doesnt have an encyclopedia link yet

just encountered a higher level one of him... same problem when i killed him... just doesnt allow you to do anything




Lupus the Wolf -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/10/2010 20:36:15)

I got freeze when i start fighting Iroluste. I already clear my cache but it doesn't working.




DragonYugi -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/21/2010 7:16:43)

http://www.freeuploadimages.org/images/xyfokasq9y9d6th4yl4.png
It seems one monster didn't really "die" after the part reached 0 HP. I think it is probably caused by the fact that none of them died when the party had about 80 HP. I then used a spell and did over 80 damage. This meant that they all should have died and the "dead" animation for each one should have appeared. But only for two of them it did appear.
The standing monster still had the "do-nothing" animation, when it goes up and down and up and down and up and... you get the ideea, on the "Battle Rewards" screen/pop-up.

Edit: Yeah, this is an old bug that's caused by the way packs are coded. I'm honestly not sure if there's a fix for this that's been created over the years, or if a fix is pending. ... It may just be an unavoidable side-effect of the way packs work. Mind you, it's a lot worse with packs that have monsters that can regenerate HP. So, yeah. It's known, but not 100% sure if something can be done about it. ~magicdog




Uber lord 7 -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/23/2010 14:44:31)

Not sure if this is a bug . was fighting in Exodus atacks and found a lv 98 predecessor with 8819xp and 2939 gold as a reward. this seems way too high.




chadrizard -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/24/2010 10:06:40)

quote:

It seems one monster didn't really "die" after the part reached 0 HP. I think it is probably caused by the fact that none of them died when the party had about 80 HP. I then used a spell and did over 80 damage. This meant that they all should have died and the "dead" animation for each one should have appeared. But only for two of them it did appear.
The standing monster still had the "do-nothing" animation, when it goes up and down and up and down and up and... you get the ideea, on the "Battle Rewards" screen/pop-up.


I believe this happens with old monsters that are x3 or x2. This will be fixed with either new art or because the sweep will make these monsters have an "elite" version rather than multipliers.




sonic12000 -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/24/2010 14:48:43)

Fighting an Ice burrower well... to explain it ill need you to do it yourselves. Ok like always you need to wait for the moment its easier to hit right? When you press attack the monster stops moving and I was thinking which skill to use, but I noticed it was up to the top (15 melee ranged and magic) but its defenses still were increasing!!! When I pressed attack the second time its defenses were by the thousands already. It was like hitting blindfolded[sm=SageUldor.jpg]




Gold -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/24/2010 15:07:25)

^
quote:

Forest Demon's defence freezing at 0 when you are using a class armour attack menu. Ice Burrower's defenses climb indefinitely when you are using a class armor attack menu. This is fixed on New Class Armors and will be fixed on others as they are redone.




Toshaxar Steelheart -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/27/2010 10:32:55)

I use IE 7 and Flash 8.
The character who this happened to was this one.

Ok, so I fought in this new Zardmaster War. I faced three Scorpion Zards (funny enough) in a row, and each and everyone of them tried to poison me but failed to do successfully everytime. When I was attacking them, suddenly THEY became poisoned and lost 3-5 harm dmg every turn.

I used:
Rast Axe + Female Drakel Disguise + Glave.

Is this supposed to happen?
Thanks,
T.S.




sonic12000 -> RE: Monster Bugs - read the topic rules BEFORE posting. (6/28/2010 11:09:49)

Right monster have like a little sign (usually their face) down in the stats thing? On the mermazon archer theres a water dragon photo.[:D]




CxMaster -> RE: Monster Bugs - read the topic rules BEFORE posting. (7/4/2010 22:19:10)

im level 43 and get put up against level 100+ monsters.......




Gold -> RE: Monster Bugs - read the topic rules BEFORE posting. (7/4/2010 22:22:27)

^Where exactly?




Techno5 -> RE: Monster Bugs - read the topic rules BEFORE posting. (7/12/2010 21:00:35)

i dont have a screenshot, but the level 69 version vasillus has 1970 hp, this seems too high. My secondary even uses TOKEN ITEMS AND CAN'T BEAT HIM BECAUSE THE HP!!!! If it is that high i cant even beat him with token items, then it has to be a bug.




mannather -> RE: Monster Bugs - read the topic rules BEFORE posting. (7/17/2010 12:56:35)

this is a weapon-pick up glitch (i.e. monsters u kill, then pick up their weapon if you choose.)

i beat an angel of darkness in the pit but didn't want to pick up the weapon she dropped. (i only had 1 earth weapon.) So i used a spell to beat it while still equipped with the staff of awe so i won't lose it.

Next battle i enter i still have the staff of awe but the SOA (Staff Of Awe) was replaced with the dark angel spear which i don't want.

I thought that the angel of darkness shouldn't give you a weapon since it didn't say so in the description and nothing indicating whether i wanted the weapon.

due to this bug, i tend to flee whenever i meet the angel of darkness because i do not have a replacement earth weapon.




rockbrains -> RE: Monster Bugs - read the topic rules BEFORE posting. (8/5/2010 16:07:36)

Kire guardain warrior has no upper part of his right leg, checking other Kire Guardians right now


Edit: This is only for Kire Guardian Warriors, the rest are fine




Eyeshield 25 -> RE: Monster Bugs - read the topic rules BEFORE posting. (8/8/2010 12:27:39)

A monster named Broadkil Necrobot have a glitch where I kept on waiting and waiting for it to load like this(this monster I have to defeat for the Nova knight set):

Player:Ready
Monster:Loading
Pet:Ready
Guest:Ready
Background:Ready
Eyeshield
versus
Broadkill Necrobot lv 87




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