big E -> RE: Monster Bugs - read the topic rules BEFORE posting. (5/1/2011 6:28:28)
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@enti134: That's a known bug with the Werewolves. When you hit them for more damage than they have HP, and their regeneration occurs, it heals half the HP they lost instead of half the HP you actually dealt. So, for example, if healing would occur every turn, their HP would go 16 -> 8 -> 4 -> 2 -> 1, regardless of how much damage you deal. The only way to kill one is on a non-regeneration hit. Anyway, I've found another bug, on the Truphma Tank monster. Every time I fight it, after a few battle turns, it stops attacking. On its turn, it just sits there bobbing back and forth, not doing anything. The only way to get out of it is refreshing the browser. Equipment used: Golden Plate, Chronomancer Z, Paintball Gun (temp), Eye of Naab, Fujin Shield, Sword of Wind spell, Friendly Hummingpotamus. Did I try logging out and back in? Yes. Browser used: Google Chrome (newest version, I assume) Flash version: 10.1.6x
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