RE: Monster Bugs - read the topic rules BEFORE posting. (Full Version)

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Archlist -> RE: Monster Bugs - read the topic rules BEFORE posting. (9/28/2015 23:10:39)

This could possibly not be a bug, but the bleed effect from the Partially Corrupted Corundum seems to stack in a highly unusual way: in the beginning the power of the status is 0.5, with the second successful infliction it rises to 0.505, and afterwards the subsequent inflictions do not increase it any more, despite the pop-up messages stating that the bleed has become worse.




Kensai -> RE: Monster Bugs - read the topic rules BEFORE posting. (10/1/2015 16:46:12)

Level 45 Ruby Golem is worth 15 XP and 89 Gold

Its a bit low considering SP Blind attack and low resistances.




Starflaker -> RE: Monster Bugs - read the topic rules BEFORE posting. (10/17/2015 15:09:31)

Encountered Uncle Krenos in Galvawk's Plot around July 2014.




Kaelin -> RE: Monster Bugs - read the topic rules BEFORE posting. (11/13/2015 17:11:43)

The L90 Surfboard wants to use a skill (glowing SP bar), but its 200 SP max doesn't let it use one. D:




big E -> RE: Monster Bugs - read the topic rules BEFORE posting. (11/14/2015 6:37:30)

The Twilight Raven's SP bar glows in battle, yet it fills up and then never gets used. Since it has several attacks, I'm guessing one of them is supposed to cost SP, but doesn't due to a bug?

Talking about the level 105 version in Alnaphar.




ArchMagus Orodalf -> RE: Monster Bugs - read the topic rules BEFORE posting. (11/24/2015 0:06:43)

Rigel Arcturus (130) bug: At the start of the battle, he has Blindness Resistance for "-Infinity round(s)". This immediately falls off, and then he's no longer resistant.




big E -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/12/2015 3:44:19)

Armegoggon seems to be bugged, unless his attacking pattern was changed recently without being noted in the 'Pedia.

First turn he does his 7-hit attack. Second turn he does the same attack, looped twice. Third turn he does it three times over. (I'd assume this then continues but that 21st hit was more than I could handle x_x)




Brasca123 -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/12/2015 8:33:00)

@above. unsure if it's a bug, i think armegoggon has a ZARDIS like mechanic in which he can get extra turns, not sure of it though




1stClassGenesis -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/12/2015 9:33:43)

@ big E

Not a bug. It has built-in Celerity. Can't remember where I saw it, but I'm pretty sure it's not a bug.




4?1?2? -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/17/2015 4:24:44)

As far as I am aware, the only version of Banshee with new art is Incorporeal one (105 version), other version such as Ethereal (135) doesn't seem to have it, so does the 45, 75 version (was doing the twilight set quest). Not sure about other version tho.




DarkLore -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/18/2015 17:58:30)

Retro Undead Archer's sp bar never glows to signal its about to use its fire attack. That irritated me in the new quest. I got nuked and died! Now I have to start all over again![:@]




mew626 -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/21/2015 2:31:24)

Essence of Wind Dragon steals all kinds of heal by 50% - SP/MP/HP

I.E. MP/HP heal from FGM and SP heal from Ultra Guardian Shield when EoWD's attack is blocked.




Frosthowl -> RE: Monster Bugs - read the topic rules BEFORE posting. (12/31/2015 10:37:10)

When I try to do the "save the forest" quest in Granemor, and I choose to fight the drakels, I'm presented with a level 4 Drakel Warrior. After I make my first attack he doesn't do anything. He continues to animate and breath, but won't take his turn. It also won't go back to my turn, so I can't finish the quest until I reach the point where I can kill him in one hit.
( As a note: When he goes first he attacks just fine, but once I take my turn he freezes up)




Akanatsu13 -> RE: Monster Bugs - read the topic rules BEFORE posting. (1/1/2016 18:40:19)

Kibbles and Tibbles still showing up during delivery quest. Making for easy waves, but even they know they shouldn't be there.

They're gone, but I've noticed the Ancient Four Eyed Freak has a slight bug. It does all 4 hits, but double hits on water, but doesn't hit on fire. Or, at least on the animations, since it's not showing all damage numbers. Either it's double-hitting an element, or dealing damage quicker than the animation goes through.




charlette -> RE: Monster Bugs - read the topic rules BEFORE posting. (1/4/2016 12:13:57)

Gift Delivery 2015 War - Monster Packs glitch

In fighting the packs, with the hit that will kill one of the monsters in a pack, it is not doing the right amount of damage. Hit was for 1,500 but it only decreased their HP by a couple hundred. Another time hit was for 1,000 but it only took off 300 HP.....

This happens only when the hit will kill off a member of the pack


EDIT: Apparently not a bug so Nevermind




big E -> RE: Monster Bugs - read the topic rules BEFORE posting. (1/4/2016 12:58:06)

Not a bug, see post in GD :)




Jolly Roberts -> RE: Monster Bugs - read the topic rules BEFORE posting. (1/5/2016 16:54:57)

I was in Frostville and clicked on "Mab's House" the first monster that I encountered was "Tibbles the Merry Elf", since this was after the donation event, he just told me he was a bug (he really did) and informed me to post it on forums. So here I am.




Rafiq von den Vielen -> RE: Monster Bugs - read the topic rules BEFORE posting. (1/9/2016 4:46:16)

In the newly revamped Frogzard Challenge, IceZards (I fought a level 115 one) have 70% Fire resist instead of the 130% I assume that they should be having.




Brasca123 -> RE: Monster Bugs - read the topic rules BEFORE posting. (1/17/2016 11:36:02)

the lv 150 ones also have 70% fire

the lv 75 ones have the correct 130%




poopbum -> RE: Monster Bugs - read the topic rules BEFORE posting. (2/3/2016 22:50:42)

Malgru seems to have the same "1 HP immortality" thing that stat trainers and shop monsters have.

He must have his turn to do one final attack before actually dying.(unlike Thunderbird who just let the death animation do the final hit) This pretty much makes him immortal as long as he is stunned.


Just... don't stun him then? ~IMR




Keno Chao -> RE: Monster Bugs - read the topic rules BEFORE posting. (2/4/2016 11:41:01)

The level 60 EnergyZard's resistances are wrong, as shown here. I found the Zard in RA if that makes any difference




Lord Markov -> RE: Monster Bugs - read the topic rules BEFORE posting. (2/9/2016 18:06:36)

The SP bar for the Undead Dragon (at least for the level 150 one) does not glow the turn before it uses its breath/SP attack.




Rafiq von den Vielen -> RE: Monster Bugs - read the topic rules BEFORE posting. (3/4/2016 3:52:41)

In Janitors On Strike war, I found a level 135 WindZard who seems to be a direct clone of the level 150 one.

First off, it has the stats of the level 150 zard: 275/250/225 STR/DEX/LUK respectively.
Second off, no regular level 135 mob should give off over 575k exp and 140k gold. A boss, yes, but a WindZard isn't a boss as far as I'm concerned.




4?1?2? -> RE: Monster Bugs - read the topic rules BEFORE posting. (3/19/2016 7:34:08)

Probably bugged art, when LizZard died, its corpse leaves a red line at the bottom:
[img]http://i.imgur.com/J6XZQT7.png[/img]




P3nnyw1se -> RE: Monster Bugs - read the topic rules BEFORE posting. (3/24/2016 8:39:10)

I get the feeling something is wrong here...

[image]http://s22.postimg.org/5aly6lz34/earth_dragon_arena_battles.jpg[/image]




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